mirror of
https://github.com/Troplo/Colubrina.git
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145 lines
4.8 KiB
JavaScript
145 lines
4.8 KiB
JavaScript
const auth = require("../lib/authorize_socket.js")
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const { User, Friend } = require("../models")
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module.exports = {
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init(app, server) {
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const io = require("socket.io")(server, {
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cors: {
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origin: [app.locals.config.corsHostname],
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methods: ["GET", "POST", "PUT", "DELETE", "OPTIONS", "PATCH"]
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}
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})
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io.use(auth)
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io.on("connection", async (socket) => {
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const user = await User.findOne({
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where: {
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id: socket.user.id
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}
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})
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if (user && socket.user.id) {
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console.log(user.id + " client connect")
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console.log(socket.user.id)
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socket.join(user.id)
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socket.emit("siteState", {
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release: app.locals.config.release,
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notification: app.locals.config.notification,
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notificationType: app.locals.config.notificationType,
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latestVersion: require("../../frontend/package.json").version,
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allowRegistrations: app.locals.config.allowRegistrations,
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publicUsers: app.locals.config.publicUsers,
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emailVerification: app.locals.config.emailVerification,
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rules: app.locals.config.rules,
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name: app.locals.config.siteName
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})
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const friends = await Friend.findAll({
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where: {
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userId: user.id,
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status: "accepted"
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}
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})
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await user.update({
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status:
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user.storedStatus === "invisible" ? "offline" : user.storedStatus
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})
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friends.forEach((friend) => {
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io.to(friend.friendId).emit("userStatus", {
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userId: user.id,
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status:
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user.storedStatus === "invisible" ? "offline" : user.storedStatus
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})
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})
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socket.on("ping", () => {
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console.log(user.id + " client ping")
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socket.emit("pong")
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})
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socket.on("bcBots/deleteMessage", (e) => {
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if (socket.user.bot) {
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socket.to(e.userId).emit("deleteMessage", e)
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} else {
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socket.emit("bcBots/deleteMessage", {
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error: "You cannot perform this action."
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})
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}
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})
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socket.on("idle", async () => {
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console.log(user.id + " client online")
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if (user.storedStatus === "online") {
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friends.forEach((friend) => {
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io.to(friend.friendId).emit("userStatus", {
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userId: user.id,
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status: "away"
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})
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})
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io.to(user.id).emit("userStatus", {
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userId: user.id,
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status: "away"
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})
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await user.update({
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status: "away"
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})
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}
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})
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socket.on("online", async () => {
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console.log(user.id + " client online")
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if (user.storedStatus === "online") {
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friends.forEach((friend) => {
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io.to(friend.friendId).emit("userStatus", {
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userId: user.id,
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status: "online"
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})
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})
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io.to(user.id).emit("userStatus", {
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userId: user.id,
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status: "online"
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})
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await user.update({
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status: "online"
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})
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}
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})
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socket.on("disconnect", async function () {
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console.log(user.id + " client disconnected")
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const clients = io.sockets.adapter.rooms.get(user.id) || new Set()
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if (!clients.size || clients.size === 0) {
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friends.forEach((friend) => {
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io.to(friend.friendId).emit("userStatus", {
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userId: user.id,
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status: "offline"
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})
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})
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await user.update({
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status: "offline"
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})
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}
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})
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} else {
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socket.join(-1)
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socket.emit("siteState", {
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release: app.locals.config.release,
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notification: app.locals.config.notification,
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notificationType: app.locals.config.notificationType,
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latestVersion: require("../../frontend/package.json").version,
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allowRegistrations: app.locals.config.allowRegistrations,
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publicUsers: app.locals.config.publicUsers,
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emailVerification: app.locals.config.emailVerification,
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rules: app.locals.config.rules,
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name: app.locals.config.siteName
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})
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socket.emit("unauthorized", {
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message: "Please reauth."
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})
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socket.on("token", async () => {
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socket.emit("unsupported", {
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message: "This authentication method is unsupported."
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})
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})
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console.log("Unauthenticated user")
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socket.on("reAuth", async () => {
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socket.disconnect()
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})
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}
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})
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console.log("WS OK")
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app.set("io", io)
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}
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}
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