# -*- coding: utf-8 -*- ############################################################################### from logging import getLogger from cPickle import dumps, loads from xbmcgui import Window ############################################################################### log = getLogger("PLEX."+__name__) WINDOW = Window(10000) ############################################################################### def pickl_window(property, value=None, clear=False): """ Get or set window property - thread safe! For use with Pickle Property and value must be string """ if clear: WINDOW.clearProperty(property) elif value is not None: WINDOW.setProperty(property, value) else: return WINDOW.getProperty(property) def pickle_me(obj, window_var='plex_result'): """ Pickles the obj to the window variable. Use to transfer Python objects between different PKC python instances (e.g. if default.py is called and you'd want to use the service.py instance) obj can be pretty much any Python object. However, classes and functions won't work. See the Pickle documentation """ log.debug('Start pickling: %s' % obj) pickl_window(window_var, value=dumps(obj)) log.debug('Successfully pickled') def unpickle_me(window_var='plex_result'): """ Unpickles a Python object from the window variable window_var. Will then clear the window variable! """ result = pickl_window(window_var) pickl_window(window_var, clear=True) log.debug('Start unpickling') obj = loads(result) log.debug('Successfully unpickled: %s' % obj) return obj class Playback_Successful(object): """ Used to communicate with another PKC Python instance """ listitem = None