# -*- coding: utf-8 -*- ############################################################################### from logging import getLogger from Queue import Queue, Empty from shutil import rmtree from urllib import quote_plus, unquote from threading import Thread from os import makedirs import requests from xbmc import sleep, translatePath from xbmcvfs import exists from utils import window, settings, language as lang, kodi_sql, try_encode, \ thread_methods, dialog, exists_dir, try_decode import state ############################################################################### LOG = getLogger("PLEX." + __name__) # Disable annoying requests warnings requests.packages.urllib3.disable_warnings() ARTWORK_QUEUE = Queue() IMAGE_CACHING_SUSPENDS = ['SUSPEND_LIBRARY_THREAD', 'DB_SCAN', 'STOP_SYNC'] if not settings('imageSyncDuringPlayback') == 'true': IMAGE_CACHING_SUSPENDS.append('SUSPEND_SYNC') ############################################################################### def double_urlencode(text): return quote_plus(quote_plus(text)) def double_urldecode(text): return unquote(unquote(text)) @thread_methods(add_suspends=IMAGE_CACHING_SUSPENDS) class Image_Cache_Thread(Thread): sleep_between = 50 # Potentially issues with limited number of threads # Hence let Kodi wait till download is successful timeout = (35.1, 35.1) def __init__(self): self.queue = ARTWORK_QUEUE Thread.__init__(self) def run(self): LOG.info("---===### Starting Image_Cache_Thread ###===---") stopped = self.stopped suspended = self.suspended queue = self.queue sleep_between = self.sleep_between while not stopped(): # In the event the server goes offline while suspended(): # Set in service.py if stopped(): # Abort was requested while waiting. We should exit LOG.info("---===### Stopped Image_Cache_Thread ###===---") return sleep(1000) try: url = queue.get(block=False) except Empty: sleep(1000) continue if isinstance(url, ArtworkSyncMessage): if state.IMAGE_SYNC_NOTIFICATIONS: dialog('notification', heading=lang(29999), message=url.message, icon='{plex}', sound=False) queue.task_done() continue url = double_urlencode(try_encode(url)) sleeptime = 0 while True: try: requests.head( url="http://%s:%s/image/image://%s" % (state.WEBSERVER_HOST, state.WEBSERVER_PORT, url), auth=(state.WEBSERVER_USERNAME, state.WEBSERVER_PASSWORD), timeout=self.timeout) except requests.Timeout: # We don't need the result, only trigger Kodi to start the # download. All is well break except requests.ConnectionError: if stopped(): # Kodi terminated break # Server thinks its a DOS attack, ('error 10053') # Wait before trying again if sleeptime > 5: LOG.error('Repeatedly got ConnectionError for url %s', double_urldecode(url)) break LOG.debug('Were trying too hard to download art, server ' 'over-loaded. Sleep %s seconds before trying ' 'again to download %s', 2**sleeptime, double_urldecode(url)) sleep((2**sleeptime)*1000) sleeptime += 1 continue except Exception as e: LOG.error('Unknown exception for url %s: %s'. double_urldecode(url), e) import traceback LOG.error("Traceback:\n%s", traceback.format_exc()) break # We did not even get a timeout break queue.task_done() # Sleep for a bit to reduce CPU strain sleep(sleep_between) LOG.info("---===### Stopped Image_Cache_Thread ###===---") class Artwork(): enableTextureCache = settings('enableTextureCache') == "true" if enableTextureCache: queue = ARTWORK_QUEUE def cache_major_artwork(self): """ Takes the existing Kodi library and caches posters and fanart. Necessary because otherwise PKC caches artwork e.g. from fanart.tv which basically blocks Kodi from getting needed artwork fast (e.g. while browsing the library) """ if not self.enableTextureCache: return artworks = list() # Get all posters and fanart/background for video and music for kind in ('video', 'music'): connection = kodi_sql(kind) cursor = connection.cursor() for typus in ('poster', 'fanart'): cursor.execute('SELECT url FROM art WHERE type == ?', (typus, )) artworks.extend(cursor.fetchall()) connection.close() LOG.debug('artworks: %s', artworks) LOG.debug('artworks: %s', len(artworks)) artworks_to_cache = list() connection = kodi_sql('texture') cursor = connection.cursor() for url in artworks: query = 'SELECT url FROM texture WHERE url == ? LIMIT 1' cursor.execute(query, (url[0], )) if not cursor.fetchone(): artworks_to_cache.append(url) connection.close() if not artworks_to_cache: LOG.info('Caching of major images to Kodi texture cache done') return LOG.info('Caching has not been completed - caching %s major images', len(artworks_to_cache)) self.queue.put(ArtworkSyncMessage(lang(30006) % len(artworks_to_cache))) for url in artworks_to_cache: self.queue.put(url[0]) self.queue.put(ArtworkSyncMessage(lang(30007))) def fullTextureCacheSync(self): """ This method will sync all Kodi artwork to textures13.db and cache them locally. This takes diskspace! """ if not dialog('yesno', "Image Texture Cache", lang(39250)): return LOG.info("Doing Image Cache Sync") # ask to rest all existing or not if dialog('yesno', "Image Texture Cache", lang(39251)): LOG.info("Resetting all cache data first") # Remove all existing textures first path = try_decode(translatePath("special://thumbnails/")) if exists_dir(path): rmtree(path, ignore_errors=True) self.restore_cache_directories() # remove all existing data from texture DB connection = kodi_sql('texture') cursor = connection.cursor() query = 'SELECT tbl_name FROM sqlite_master WHERE type=?' cursor.execute(query, ('table', )) rows = cursor.fetchall() for row in rows: tableName = row[0] if tableName != "version": cursor.execute("DELETE FROM %s" % tableName) connection.commit() connection.close() # Cache all entries in video DB connection = kodi_sql('video') cursor = connection.cursor() # dont include actors query = "SELECT url FROM art WHERE media_type != ?" cursor.execute(query, ('actor', )) result = cursor.fetchall() total = len(result) LOG.info("Image cache sync about to process %s video images", total) connection.close() for url in result: self.cache_texture(url[0]) # Cache all entries in music DB connection = kodi_sql('music') cursor = connection.cursor() cursor.execute("SELECT url FROM art") result = cursor.fetchall() total = len(result) LOG.info("Image cache sync about to process %s music images", total) connection.close() for url in result: self.cache_texture(url[0]) def cache_texture(self, url): ''' Cache a single image url to the texture cache. url: unicode ''' if url and self.enableTextureCache: self.queue.put(url) def modify_artwork(self, artworks, kodi_id, kodi_type, cursor): """ Pass in an artworks dict (see PlexAPI) to set an items artwork. """ for kodi_art, url in artworks.iteritems(): self.modify_art(url, kodi_id, kodi_type, kodi_art, cursor) def modify_art(self, url, kodi_id, kodi_type, kodi_art, cursor): """ Adds or modifies the artwork of kind kodi_art (e.g. 'poster') in the Kodi art table for item kodi_id/kodi_type. Will also cache everything except actor portraits. """ query = ''' SELECT url FROM art WHERE media_id = ? AND media_type = ? AND type = ? LIMIT 1 ''' cursor.execute(query, (kodi_id, kodi_type, kodi_art,)) try: # Update the artwork old_url = cursor.fetchone()[0] except TypeError: # Add the artwork LOG.debug('Adding Art Link for %s kodi_id %s, kodi_type %s: %s', kodi_art, kodi_id, kodi_type, url) query = ''' INSERT INTO art(media_id, media_type, type, url) VALUES (?, ?, ?, ?) ''' cursor.execute(query, (kodi_id, kodi_type, kodi_art, url)) else: if url == old_url: # Only cache artwork if it changed return self.delete_cached_artwork(old_url) LOG.debug("Updating Art url for %s kodi_id %s, kodi_type %s to %s", kodi_art, kodi_id, kodi_type, url) query = ''' UPDATE art SET url = ? WHERE media_id = ? AND media_type = ? AND type = ? ''' cursor.execute(query, (url, kodi_id, kodi_type, kodi_art)) # Cache fanart and poster in Kodi texture cache if kodi_type != 'actor': self.cache_texture(url) def delete_artwork(self, kodiId, mediaType, cursor): query = 'SELECT url FROM art WHERE media_id = ? AND media_type = ?' cursor.execute(query, (kodiId, mediaType,)) for row in cursor.fetchall(): self.delete_cached_artwork(row[0]) @staticmethod def delete_cached_artwork(url): """ Deleted the cached artwork with path url (if it exists) """ connection = kodi_sql('texture') cursor = connection.cursor() try: cursor.execute("SELECT cachedurl FROM texture WHERE url=? LIMIT 1", (url,)) cachedurl = cursor.fetchone()[0] except TypeError: # Could not find cached url pass else: # Delete thumbnail as well as the entry path = translatePath("special://thumbnails/%s" % cachedurl) LOG.debug("Deleting cached thumbnail: %s", path) if exists(path): rmtree(try_decode(path), ignore_errors=True) cursor.execute("DELETE FROM texture WHERE url = ?", (url,)) connection.commit() finally: connection.close() @staticmethod def restore_cache_directories(): LOG.info("Restoring cache directories...") paths = ("", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f", "Video", "plex") for path in paths: makedirs(try_decode(translatePath("special://thumbnails/%s" % path))) class ArtworkSyncMessage(object): """ Put in artwork queue to display the message as a Kodi notification """ def __init__(self, message): self.message = message