node-ipc/example/UDPSocket/basic/world-server.js

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var ipc=require('../../../node-ipc');
/***************************************\
*
* UDP Client is really a UDP server
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*
* Dedicated UDP sockets on the same
* machine can not be bound to in the
* traditional client/server method
*
* Every UDP socket is it's own UDP server
* And so must have a unique port on its
* machine, unlike TCP or Unix Sockts
* which can share on the same machine.
*
* Since there is no open client server
* relationship, you should start world
* first and then hello.
*
* *************************************//
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ipc.config.id = 'world';
ipc.config.retry= 1500;
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ipc.serveNet(
'udp4',
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function(){
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console.log(123);
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ipc.server.on(
'message',
function(data,socket){
ipc.log('got a message from '.debug, data.id.variable ,' : '.debug, data.message.data);
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ipc.server.emit(
socket,
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'message',
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{
id : ipc.config.id,
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message : data.message+' world!'
}
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);
}
);
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}
);
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ipc.server.define.listen.message='This event type listens for message strings as value of data key.';
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ipc.server.start();