added sync option for all applicable socket types
This commit is contained in:
parent
0220080d54
commit
3be9d29240
10 changed files with 311 additions and 4 deletions
46
example/TCPSocket/basicSync/hello-client.js
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46
example/TCPSocket/basicSync/hello-client.js
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@ -0,0 +1,46 @@
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'hello';
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ipc.config.retry= 1500;
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ipc.config.sync= true;
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ipc.connectToNet(
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'world',
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function(){
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ipc.of.world.on(
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'connect',
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function(){
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ipc.log('## connected to world ##'.rainbow, ipc.config.delay);
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//queue up a bunch of requests to be sent synchronously
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for(var i=0; i<10; i++){
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ipc.of.world.emit(
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'message',
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'hello'+i
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)
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}
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}
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);
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ipc.of.world.on(
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'disconnect',
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function(){
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ipc.log('disconnected from world'.notice);
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}
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);
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ipc.of.world.on(
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'message',
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function(data){
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ipc.log('got a message from world : '.debug, data,'\n\n');
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}
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);
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}
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);
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console.log(ipc)
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45
example/TCPSocket/basicSync/world-server.js
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45
example/TCPSocket/basicSync/world-server.js
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@ -0,0 +1,45 @@
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'world';
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ipc.config.retry= 1500;
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ipc.config.sync = true; //sync servers do not bradcast defined events
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ipc.serveNet(
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function(){
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ipc.server.on(
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'message',
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function(data,socket){
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ipc.log('got a message : '.debug, data);
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//fake some synch procedural code
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setTimeout(
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function(){
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ipc.server.emit(
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socket,
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'message',
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data+' world!'
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);
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},
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3000
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);
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}
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);
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ipc.server.on(
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'socket.disconnected',
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function(data,socket){
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console.log(arguments)
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}
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);
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}
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);
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ipc.server.define.listen.message='This event type listens for message strings as value of data key.';
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ipc.server.start();
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47
example/TLSSocket/basicSync/hello-client.js
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47
example/TLSSocket/basicSync/hello-client.js
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@ -0,0 +1,47 @@
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'hello';
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ipc.config.retry= 1500;
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ipc.config.sync= true;
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ipc.config.tls={
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rejectUnauthorized:false
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};
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ipc.connectToNet(
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'world',
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function(){
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ipc.of.world.on(
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'connect',
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function(){
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ipc.log('## connected to world ##'.rainbow, ipc.config.delay);
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//queue up a bunch of requests to be sent synchronously
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for(var i=0; i<10; i++){
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ipc.of.world.emit(
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'message',
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'hello'+i
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)
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}
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}
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);
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ipc.of.world.on(
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'disconnect',
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function(){
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ipc.log('disconnected from world'.notice);
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}
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);
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ipc.of.world.on(
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'message',
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function(data){
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ipc.log('got a message from world : '.debug, data);
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}
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);
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}
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);
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48
example/TLSSocket/basicSync/world-server.js
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48
example/TLSSocket/basicSync/world-server.js
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@ -0,0 +1,48 @@
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'world';
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ipc.config.retry= 1500;
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ipc.config.sync= true;
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ipc.config.tls={
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public: '../../../local-node-ipc-certs/server.pub',
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private: '../../../local-node-ipc-certs/private/server.key'
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}
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ipc.serveNet(
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function(){
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ipc.server.on(
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'message',
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function(data,socket){
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ipc.log('got a message : '.debug, data);
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setTimeout(
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function(){
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ipc.server.emit(
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socket,
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'message',
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data+' world!'
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);
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},
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3000
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);
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}
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);
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ipc.server.on(
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'socket.disconnected',
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function(data,socket){
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console.log(arguments)
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}
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);
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}
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);
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ipc.server.define.listen.message='This event type listens for message strings as value of data key.';
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ipc.server.start();
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49
example/unixWindowsSocket/basicSync/hello-client.js
Normal file
49
example/unixWindowsSocket/basicSync/hello-client.js
Normal file
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@ -0,0 +1,49 @@
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'hello';
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ipc.config.retry = 1000;
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ipc.config.sync= true;
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ipc.connectTo(
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'world',
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function(){
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ipc.of.world.on(
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'connect',
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function(){
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ipc.log('## connected to world ##'.rainbow, ipc.config.delay);
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//queue up a bunch of requests to be sent synchronously
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for(var i=0; i<10; i++){
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ipc.of.world.emit(
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'app.message',
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{
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id : ipc.config.id,
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message : 'hello'+i
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}
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)
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}
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}
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);
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ipc.of.world.on(
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'disconnect',
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function(){
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ipc.log('disconnected from world'.notice);
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}
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);
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ipc.of.world.on(
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'app.message',
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function(data){
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ipc.log('got a message from world : '.debug, data);
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}
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);
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console.log(ipc.of.world.destroy);
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}
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);
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41
example/unixWindowsSocket/basicSync/world-server.js
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41
example/unixWindowsSocket/basicSync/world-server.js
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var ipc=require('../../../node-ipc');
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/***************************************\
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*
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* You should start both hello and world
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* then you will see them communicating.
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*
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* *************************************/
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ipc.config.id = 'world';
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ipc.config.retry= 1500;
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ipc.config.sync= true;
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ipc.serve(
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function(){
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ipc.server.on(
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'app.message',
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function(data,socket){
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//ipc.log('got a message from'.debug, (data.id).variable, (data.message).data);
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setTimeout(
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function(){
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ipc.server.emit(
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socket,
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'app.message',
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{
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id : ipc.config.id,
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message : data.message+' world!'
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}
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);
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},
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2000
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);
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}
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);
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}
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);
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ipc.server.define.listen['app.message']='This event type listens for message strings as value of data key.';
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ipc.server.start();
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@ -3,11 +3,13 @@ var net = require('net'),
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eventParser = require('../lib/eventParser.js'),
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pubsub = require('event-pubsub'),
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Message = require('js-message'),
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fs = require('fs');
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fs = require('fs'),
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Queue = require('js-queue');
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function init(config,log){
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var client={
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config : config,
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queue : new Queue,
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socket : false,
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connect : connect,
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emit : emit,
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@ -32,9 +34,21 @@ function emit(type,data){
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message=eventParser.format(message);
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}
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this.socket.write(message);
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if(!this.config.sync){
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this.socket.write(message);
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return;
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}
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this.queue.add(
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syncEmit.bind(this,message)
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);
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};
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function syncEmit(message){
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this.log('dispatching event to '.debug, this.id.variable, this.path.variable,' : ', message.data);
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this.socket.write(message);
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}
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function connect(){
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//init client object for scope persistance especially inside of socket events.
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var client=this;
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'data',
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new Buffer(data,this.encoding)
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);
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if(!client.config.sync){
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return;
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}
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client.queue.next();
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return;
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}
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message.data
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);
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}
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if(!client.config.sync){
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return;
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}
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client.queue.next();
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}
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);
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}
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@ -267,6 +267,10 @@ function init(path,config,log,port){
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return;
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}
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if(server.config.sync){
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return;
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}
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server.trigger(
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'get.events.broadcasting',
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socket
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@ -31,6 +31,7 @@ var defaults={
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id : os.hostname(),
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encoding : 'utf8',
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rawBuffer : false,
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sync : false,
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silent : false,
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maxConnections : 100,
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retry : 500,
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@ -6,13 +6,14 @@
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"directories": {
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"example": "example"
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},
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"engines" : {
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"node" : ">=1.0.0"
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"engines": {
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"node": ">=1.0.0"
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},
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"dependencies": {
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"colors": "*",
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"event-pubsub": "*",
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"js-message": "*",
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"js-queue": "^0.1.2",
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"node-cmd": "*"
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},
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"devDependencies": {},
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