minor clarification for TLS Doc location
This commit is contained in:
parent
ebceadde8b
commit
3d7b804c59
1 changed files with 1 additions and 1 deletions
|
@ -48,7 +48,7 @@ This work is licenced via the [DBAD Public Licence](http://www.dbad-license.org/
|
|||
|-----------|-----------|-----------|
|
||||
|Unix Socket or Windows Socket| Stable | Gives Linux, Mac, and Windows lightning fast communication and avoids the network card to reduce overhead and latency. [Local Unix and Windows Socket examples ](https://github.com/RIAEvangelist/node-ipc/tree/master/example/unixWindowsSocket/ "Unix and Windows Socket Node IPC examples") |
|
||||
|TCP Socket | Stable | Gives the most reliable communication across the network. Can be used for local IPC as well, but is slower than #1's Unix Socket Implementation because TCP sockets go through the network card while Unix Sockets and Windows Sockets do not. [Local or remote network TCP Socket examples ](https://github.com/RIAEvangelist/node-ipc/tree/master/example/TCPSocket/ "TCP Socket Node IPC examples") |
|
||||
|TLS Socket | Stable | Configureable and secure network socket over SSL. Equivalent to https. |
|
||||
|TLS Socket | Stable | Configureable and secure network socket over SSL. Equivalent to https. [TLS/SSL documentation](https://github.com/RIAEvangelist/node-ipc/tree/master/example/TLSSocket) |
|
||||
|UDP Sockets| Stable | Gives the **fastest network communication**. UDP is less reliable but much faster than TCP. It is best used for streaming non critical data like sound, video, or multiplayer game data as it can drop packets depending on network connectivity and other factors. UDP can be used for local IPC as well, but is slower than #1's Unix Socket or Windows Socket Implementation because UDP sockets go through the network card while Unix and Windows Sockets do not. [Local or remote network UDP Socket examples ](https://github.com/RIAEvangelist/node-ipc/tree/master/example/UDPSocket/ "UDP Socket Node IPC examples") |
|
||||
|
||||
| OS | Supported Sockets |
|
||||
|
|
Loading…
Reference in a new issue