updated udpType handling fixes #49
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4 changed files with 10 additions and 13 deletions
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@ -1,3 +0,0 @@
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{
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"sbruchmann.staticpreview.basepath": "/home/bmiller/git/node-ipc/"
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}
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@ -355,8 +355,8 @@ Used to create TCP, TLS or UDP Socket Server to which Clients can bind or other
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| variable | required | definition |
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| variable | required | definition |
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|----------|----------|------------|
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|----------|----------|------------|
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| host | optional | If not specified this defaults to the first address in os.networkInterfaces(). For TCP, TLS & UDP servers this is most likely going to be 127.0.0.1 or ::1 |
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| host | optional | If not specified this defaults to the first address in os.networkInterfaces(). For TCP, TLS & UDP servers this is most likely going to be 127.0.0.1 or ::1 |
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| port | optional | The port on wunich the TCP, UDP, or TLS Socket server will be bound, this defaults to 8000 if not specified |
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| port | optional | The port on which the TCP, UDP, or TLS Socket server will be bound, this defaults to 8000 if not specified |
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| UDPType | optional | If set this will create the server as a UDP socket. 'udp4' or 'udp6' are valid values. This defaults to not being set.
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| UDPType | optional | If set this will create the server as a UDP socket. 'udp4' or 'udp6' are valid values. This defaults to not being set. When using udp6 make sure to specify a valid IPv6 host, like ` ::1 ` |
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| callback | optional | Function to be called when the server is created |
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| callback | optional | Function to be called when the server is created |
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***examples*** arguments can be ommitted solong as they are still in order.
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***examples*** arguments can be ommitted solong as they are still in order.
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@ -1,22 +1,22 @@
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var ipc=require('../../../node-ipc');
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var ipc=require('../../../node-ipc');
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/***************************************\
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/***************************************\
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*
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*
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* UDP Client is really a UDP server
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* UDP Client is really a UDP server
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*
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*
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* Dedicated UDP sockets on the same
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* Dedicated UDP sockets on the same
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* machine can not be bound to in the
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* machine can not be bound to in the
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* traditional client/server method
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* traditional client/server method
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*
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*
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* Every UDP socket is it's own UDP server
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* Every UDP socket is it's own UDP server
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* And so must have a unique port on its
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* And so must have a unique port on its
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* machine, unlike TCP or Unix Sockts
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* machine, unlike TCP or Unix Sockts
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* which can share on the same machine.
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* which can share on the same machine.
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*
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*
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* Since there is no open client server
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* Since there is no open client server
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* relationship, you should start world
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* relationship, you should start world
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* first and then hello.
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* first and then hello.
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*
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*
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***************************************/
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***************************************/
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ipc.config.id = 'world';
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ipc.config.id = 'world';
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@ -45,4 +45,4 @@ ipc.serveNet(
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ipc.server.start();
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ipc.server.start();
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@ -295,7 +295,7 @@ function init(path,config,log,port){
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return;
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return;
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}
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}
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if(!server.udp4 && !server.udp4){
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if(!server.udp4 && !server.udp6){
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server.log('starting server as'.debug, (server.config.tls?'TLS':'TCP').variable);
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server.log('starting server as'.debug, (server.config.tls?'TLS':'TCP').variable);
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server.server.listen(
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server.server.listen(
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server.port,
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server.port,
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