node-ipc/example/unixSocket/Multi-Client-Broadcast/world-server.js

51 lines
1.5 KiB
JavaScript

var ipc=require('../../../node-ipc');
/***************************************\
*
* You should start both hello and world
* then you will see them communicating.
*
* *************************************/
ipc.config.id = 'world';
ipc.config.retry= 1500;
var messages={
goodbye:false,
hello:false
}
ipc.serve(
function(){
ipc.server.on(
'app.message',
function(data,socket){
ipc.log('got a message from'.debug, (data.id).variable, (data.message).data);
messages[data.id]=true;
ipc.server.emit(
socket,
'app.message',
{
id : ipc.config.id,
message : data.message+' world!'
}
);
if(messages.hello && messages.goodbye){
ipc.log('got all required events, telling clients to kill connection'.good);
ipc.server.broadcast(
'kill.connection',
{
id:ipc.config.id
}
);
}
}
);
}
);
ipc.server.define.listen['app.message']='This event type listens for message strings as value of data key.';
ipc.server.define.broadcast['kill.connection']='This event is a command to kill connection to this server, the data object will contain the id of this server incase the client needs it';
ipc.server.start();