underlay customization, updated contrast calculations to account for alpha blending
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1a78461443
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5 changed files with 91 additions and 31 deletions
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@ -32,6 +32,7 @@ h4 {
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min-height: 100vh;
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max-width: 980px;
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background-color: rgba(0,0,0,0.15);
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background-color: var(--underlay, rgba(0,0,0,0.15));
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align-content: flex-start;
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}
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@ -1,4 +1,4 @@
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import { rgb2hex, hex2rgb, getContrastRatio, alphaBlend } from '../../services/color_convert/color_convert.js'
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import { rgb2hex, hex2rgb, getContrastRatio, getContrastRatioLayers, alphaBlend } from '../../services/color_convert/color_convert.js'
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import { set, delete as del } from 'vue'
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import { merge } from 'lodash'
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import { generateCompat, generateColors, generateShadows, generateRadii, generateFonts, composePreset, getThemes } from '../../services/style_setter/style_setter.js'
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@ -53,6 +53,9 @@ export default {
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bgColorLocal: '',
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bgOpacityLocal: undefined,
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underlayColorLocal: '',
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underlayOpacityLocal: undefined,
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fgColorLocal: '',
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fgTextColorLocal: undefined,
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fgLinkColorLocal: undefined,
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@ -145,6 +148,8 @@ export default {
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accent: this.accentColorLocal,
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underlay: this.underlayColorLocal,
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panel: this.panelColorLocal,
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panelText: this.panelTextColorLocal,
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panelLink: this.panelLinkColorLocal,
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@ -182,7 +187,8 @@ export default {
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panel: this.panelOpacityLocal,
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topBar: this.topBarOpacityLocal,
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border: this.borderOpacityLocal,
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faint: this.faintOpacityLocal
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faint: this.faintOpacityLocal,
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underlay: this.underlayOpacityLocal
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}
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},
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currentRadii () {
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@ -240,6 +246,7 @@ export default {
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const bgs = {
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bg: hex2rgb(colors.bg),
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underlay: hex2rgb(colors.underlay),
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btn: hex2rgb(colors.btn),
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panel: hex2rgb(colors.panel),
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topBar: hex2rgb(colors.topBar),
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@ -249,29 +256,31 @@ export default {
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badgeNotification: hex2rgb(colors.badgeNotification)
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}
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/* This is a bit confusing because "bottom layer" used is text color
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* This is done to get worst case scenario when background below transparent
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* layer matches text color, making it harder to read the lower alpha is.
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*/
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const ratios = {
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bgText: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.text), fgs.text),
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bgLink: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.link), fgs.link),
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bgRed: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.red), fgs.red),
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bgGreen: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.green), fgs.green),
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bgBlue: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.blue), fgs.blue),
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bgOrange: getContrastRatio(alphaBlend(bgs.bg, opacity.bg, fgs.orange), fgs.orange),
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const bg = [bgs.bg, opacity.bg]
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const underlay = [bgs.underlay, opacity.underlay]
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const panel = [underlay, bg]
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const ratios = {
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bgText: getContrastRatioLayers(fgs.text, panel, fgs.text),
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bgLink: getContrastRatioLayers(fgs.link, panel, fgs.link),
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bgRed: getContrastRatioLayers(fgs.red, panel, fgs.red),
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bgGreen: getContrastRatioLayers(fgs.green, panel, fgs.green),
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bgBlue: getContrastRatioLayers(fgs.blue, panel, fgs.blue),
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bgOrange: getContrastRatioLayers(fgs.orange, panel, fgs.orange),
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// TODO what's this?
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tintText: getContrastRatio(alphaBlend(bgs.bg, 0.5, fgs.panelText), fgs.text),
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panelText: getContrastRatio(alphaBlend(bgs.panel, opacity.panel, fgs.panelText), fgs.panelText),
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panelLink: getContrastRatio(alphaBlend(bgs.panel, opacity.panel, fgs.panelLink), fgs.panelLink),
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panelText: getContrastRatioLayers(fgs.text, [...panel, [bgs.panel, opacity.panel]], fgs.panelText),
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panelLink: getContrastRatioLayers(fgs.link, [...panel, [bgs.panel, opacity.panel]], fgs.panelLink),
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btnText: getContrastRatio(alphaBlend(bgs.btn, opacity.btn, fgs.btnText), fgs.btnText),
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btnText: getContrastRatioLayers(fgs.text, [...panel, [bgs.btn, opacity.btn]], fgs.btnText),
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inputText: getContrastRatio(alphaBlend(bgs.input, opacity.input, fgs.inputText), fgs.inputText),
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inputText: getContrastRatioLayers(fgs.text, [...panel, [bgs.input, opacity.input]], fgs.inputText),
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topBarText: getContrastRatio(alphaBlend(bgs.topBar, opacity.topBar, fgs.topBarText), fgs.topBarText),
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topBarLink: getContrastRatio(alphaBlend(bgs.topBar, opacity.topBar, fgs.topBarLink), fgs.topBarLink)
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topBarText: getContrastRatioLayers(fgs.text, [...panel, [bgs.topBar, opacity.topBar]], fgs.topBarText),
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topBarLink: getContrastRatioLayers(fgs.link, [...panel, [bgs.topBar, opacity.topBar]], fgs.topBarLink)
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}
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return Object.entries(ratios).reduce((acc, [k, v]) => { acc[k] = hints(v); return acc }, {})
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@ -366,6 +366,20 @@
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:fallback="previewTheme.opacity.faint || 0.5"
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/>
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</div>
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<div class="color-item">
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<h4>{{ $t('settings.style.advanced_colors.underlay') }}</h4>
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<ColorInput
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v-model="underlayColorLocal"
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name="underlay"
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:label="$t('settings.style.advanced_colors.underlay')"
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fallback='#000000'
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/>
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<OpacityInput
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v-model="underlayOpacityLocal"
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name="underlayOpacity"
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:fallback="previewTheme.opacity.underlay || 0.15"
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/>
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</div>
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</div>
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<div
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@ -1,5 +1,8 @@
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import { map } from 'lodash'
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// useful for visualizing color when debugging
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export const consoleColor = (color) => console.log('%c##########', 'background: ' + color + '; color: ' + color)
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const rgb2hex = (r, g, b) => {
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if (r === null || typeof r === 'undefined') {
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return undefined
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@ -78,6 +81,16 @@ const getContrastRatio = (a, b) => {
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return (l1 + 0.05) / (l2 + 0.05)
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}
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/**
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* Same as `getContrastRatio` but for multiple layers in-between
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*
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* @param {Object} text - text color (topmost layer)
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* @param {[Object, Number]} layers[] - layers between text and bedrock
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* @param {Object} bedrock - layer at the very bottom
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*/
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export const getContrastRatioLayers = (text, layers, bedrock) => {
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return getContrastRatio(alphaBlendLayers(bedrock, layers), text)
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}
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/**
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* This performs alpha blending between solid background and semi-transparent foreground
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@ -97,6 +110,16 @@ const alphaBlend = (fg, fga, bg) => {
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}, {})
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}
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/**
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* Same as `alphaBlend` but for multiple layers in-between
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*
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* @param {Object} bedrock - layer at the very bottom
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* @param {[Object, Number]} layers[] - layers between text and bedrock
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*/
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export const alphaBlendLayers = (bedrock, layers) => layers.reduce((acc, [color, opacity]) => {
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return alphaBlend(color, opacity, acc)
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}, bedrock)
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const invert = (rgb) => {
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return 'rgb'.split('').reduce((acc, c) => {
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acc[c] = 255 - rgb[c]
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@ -1,6 +1,6 @@
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import { times } from 'lodash'
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import { brightness, invertLightness, convert, contrastRatio } from 'chromatism'
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import { rgb2hex, hex2rgb, mixrgb, getContrastRatio, alphaBlend } from '../color_convert/color_convert.js'
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import { rgb2hex, hex2rgb, mixrgb, getContrastRatio, alphaBlend, alphaBlendLayers } from '../color_convert/color_convert.js'
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// While this is not used anymore right now, I left it in if we want to do custom
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// styles that aren't just colors, so user can pick from a few different distinct
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@ -64,8 +64,10 @@ const getTextColor = function (bg, text, preserve) {
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const base = typeof text.a !== 'undefined' ? { a: text.a } : {}
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const result = Object.assign(base, invertLightness(text).rgb)
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if (!preserve && getContrastRatio(bg, result) < 4.5) {
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// B&W
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return contrastRatio(bg, text).rgb
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}
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// Inverted color
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return result
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}
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return text
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@ -173,7 +175,8 @@ const generateColors = (input) => {
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const opacity = Object.assign({
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alert: 0.5,
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input: 0.5,
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faint: 0.5
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faint: 0.5,
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underlay: 0.15
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}, Object.entries(input.opacity || {}).reduce((acc, [k, v]) => {
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if (typeof v !== 'undefined') {
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acc[k] = v
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@ -210,28 +213,37 @@ const generateColors = (input) => {
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colors.faint = col.faint || Object.assign({}, col.text)
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colors.bg = col.bg
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colors.lightBg = col.lightBg || brightness(5, colors.bg).rgb
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colors.lightBg = col.lightBg || brightness(5 * mod, colors.bg).rgb
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const underlay = [col.underlay, opacity.underlay]
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const fg = [col.fg, opacity.fg]
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const bg = [col.bg, opacity.bg]
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colors.fg = col.fg
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colors.fgText = col.fgText || getTextColor(colors.fg, colors.text)
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colors.fgLink = col.fgLink || getTextColor(colors.fg, colors.link, true)
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colors.fgText = col.fgText || getTextColor(alphaBlendLayers(colors.text, [underlay, bg, fg]), colors.text)
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colors.fgLink = col.fgLink || getTextColor(alphaBlendLayers(colors.link, [underlay, bg, fg]), colors.link, true)
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colors.underlay = col.underlay || hex2rgb('#000000')
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colors.border = col.border || brightness(2 * mod, colors.fg).rgb
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colors.btn = col.btn || Object.assign({}, col.fg)
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colors.btnText = col.btnText || getTextColor(colors.btn, colors.fgText)
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const btn = [colors.btn, opacity.btn || 1]
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colors.btnText = col.btnText || getTextColor(alphaBlendLayers(colors.fgText, [underlay, bg, fg, btn]), colors.fgText)
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colors.input = col.input || Object.assign({}, col.fg)
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colors.inputText = col.inputText || getTextColor(colors.input, colors.lightText)
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const inputCol = [colors.input, opacity.input]
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colors.inputText = col.inputText || getTextColor(alphaBlendLayers(colors.lightText, [underlay, bg, fg, inputCol]), colors.lightText)
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colors.panel = col.panel || Object.assign({}, col.fg)
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colors.panelText = col.panelText || getTextColor(colors.panel, colors.fgText)
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colors.panelLink = col.panelLink || getTextColor(colors.panel, colors.fgLink)
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colors.panelFaint = col.panelFaint || getTextColor(colors.panel, colors.faint)
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const panel = [colors.panel, opacity.panel]
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colors.panelText = col.panelText || getTextColor(alphaBlendLayers(colors.fgText, [underlay, bg, panel]), colors.fgText)
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colors.panelLink = col.panelLink || getTextColor(alphaBlendLayers(colors.fgLink, [underlay, bg, panel]), colors.fgLink)
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colors.panelFaint = col.panelFaint || getTextColor(alphaBlendLayers(colors.faint, [underlay, bg, panel]), colors.faint)
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colors.topBar = col.topBar || Object.assign({}, col.fg)
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colors.topBarText = col.topBarText || getTextColor(colors.topBar, colors.fgText)
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colors.topBarLink = col.topBarLink || getTextColor(colors.topBar, colors.fgLink)
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const topBar = [colors.topBar, opacity.topBar]
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colors.topBarText = col.topBarText || getTextColor(alphaBlendLayers(colors.fgText, [topBar]), colors.fgText)
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colors.topBarLink = col.topBarLink || getTextColor(alphaBlendLayers(colors.fgLink, [topBar]), colors.fgLink)
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colors.faintLink = col.faintLink || Object.assign({}, col.link || col.accent)
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colors.linkBg = alphaBlend(colors.link, 0.4, colors.bg)
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@ -255,6 +267,7 @@ const generateColors = (input) => {
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colors.badgeNotificationText = contrastRatio(colors.badgeNotification).rgb
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Object.entries(opacity).forEach(([ k, v ]) => {
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console.log(k)
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if (typeof v === 'undefined') return
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if (k === 'alert') {
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colors.alertError.a = v
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