Merge branch 'flash-support' into 'develop'
Flash support See merge request pleroma/pleroma-fe!1380
This commit is contained in:
commit
dc611dffdb
11 changed files with 819 additions and 202 deletions
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@ -21,6 +21,7 @@ var compiler = webpack(webpackConfig)
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var devMiddleware = require('webpack-dev-middleware')(compiler, {
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publicPath: webpackConfig.output.publicPath,
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writeToDisk: true,
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stats: {
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colors: true,
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chunks: false
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@ -3,6 +3,7 @@ var config = require('../config')
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var utils = require('./utils')
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var projectRoot = path.resolve(__dirname, '../')
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var ServiceWorkerWebpackPlugin = require('serviceworker-webpack-plugin')
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var CopyPlugin = require('copy-webpack-plugin');
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var env = process.env.NODE_ENV
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// check env & config/index.js to decide weither to enable CSS Sourcemaps for the
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@ -93,6 +94,19 @@ module.exports = {
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new ServiceWorkerWebpackPlugin({
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entry: path.join(__dirname, '..', 'src/sw.js'),
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filename: 'sw-pleroma.js'
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}),
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// This copies Ruffle's WASM to a directory so that JS side can access it
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new CopyPlugin({
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patterns: [
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{
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from: "node_modules/ruffle-mirror/*",
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to: "static/ruffle",
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flatten: true
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},
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],
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options: {
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concurrency: 100,
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},
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})
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]
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}
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@ -32,6 +32,7 @@
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"phoenix": "^1.3.0",
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"portal-vue": "^2.1.4",
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"punycode.js": "^2.1.0",
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"ruffle-mirror": "^2021.4.10",
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"v-click-outside": "^2.1.1",
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"vue": "^2.6.11",
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"vue-i18n": "^7.3.2",
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@ -57,6 +58,7 @@
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"chalk": "^1.1.3",
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"chromedriver": "^87.0.1",
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"connect-history-api-fallback": "^1.1.0",
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"copy-webpack-plugin": "^6.4.1",
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"cross-spawn": "^4.0.2",
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"css-loader": "^0.28.0",
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"custom-event-polyfill": "^1.0.7",
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@ -111,7 +113,7 @@
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"url-loader": "^1.1.2",
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"vue-loader": "^14.0.0",
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"vue-style-loader": "^4.0.0",
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"webpack": "^4.0.0",
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"webpack": "^4.44.0",
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"webpack-dev-middleware": "^3.6.0",
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"webpack-hot-middleware": "^2.12.2",
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"webpack-merge": "^0.14.1"
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@ -1,4 +1,5 @@
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import StillImage from '../still-image/still-image.vue'
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import Flash from '../flash/flash.vue'
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import VideoAttachment from '../video_attachment/video_attachment.vue'
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import nsfwImage from '../../assets/nsfw.png'
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import fileTypeService from '../../services/file_type/file_type.service.js'
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@ -43,6 +44,7 @@ const Attachment = {
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}
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},
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components: {
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Flash,
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StillImage,
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VideoAttachment
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},
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@ -117,6 +117,11 @@
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<!-- eslint-enable vue/no-v-html -->
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</div>
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</div>
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<Flash
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v-if="type === 'flash'"
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:src="attachment.large_thumb_url || attachment.url"
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/>
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</div>
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</template>
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@ -172,6 +177,7 @@
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}
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.non-gallery.attachment {
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&.flash,
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&.video {
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flex: 1 0 40%;
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}
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52
src/components/flash/flash.js
Normal file
52
src/components/flash/flash.js
Normal file
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@ -0,0 +1,52 @@
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import RuffleService from '../../services/ruffle_service/ruffle_service.js'
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import { library } from '@fortawesome/fontawesome-svg-core'
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import {
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faStop,
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faExclamationTriangle
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} from '@fortawesome/free-solid-svg-icons'
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library.add(
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faStop,
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faExclamationTriangle
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)
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const Flash = {
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props: [ 'src' ],
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data () {
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return {
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player: false, // can be true, "hidden", false. hidden = element exists
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loaded: false,
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ruffleInstance: null
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}
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},
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methods: {
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openPlayer () {
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if (this.player) return // prevent double-loading, or re-loading on failure
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this.player = 'hidden'
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RuffleService.getRuffle().then((ruffle) => {
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const player = ruffle.newest().createPlayer()
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player.config = {
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letterbox: 'on'
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}
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const container = this.$refs.container
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container.appendChild(player)
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player.style.width = '100%'
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player.style.height = '100%'
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player.load(this.src).then(() => {
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this.player = true
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}).catch((e) => {
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console.error('Error loading ruffle', e)
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this.player = 'error'
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})
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this.ruffleInstance = player
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})
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},
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closePlayer () {
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console.log(this.ruffleInstance)
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this.ruffleInstance.remove()
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this.player = false
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}
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}
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}
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export default Flash
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88
src/components/flash/flash.vue
Normal file
88
src/components/flash/flash.vue
Normal file
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@ -0,0 +1,88 @@
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<template>
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<div class="Flash">
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<div
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v-if="player === true || player === 'hidden'"
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ref="container"
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class="player"
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:class="{ hidden: player === 'hidden' }"
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/>
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<button
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v-if="player !== true"
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class="button-unstyled placeholder"
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@click="openPlayer"
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>
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<span
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v-if="player === 'hidden'"
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class="label"
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>
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{{ $t('general.loading') }}
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</span>
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<span
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v-if="player === 'error'"
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class="label"
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>
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{{ $t('general.flash_fail') }}
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</span>
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<span
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v-else
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class="label"
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>
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<p>
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{{ $t('general.flash_content') }}
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</p>
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<p>
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<FAIcon icon="exclamation-triangle" />
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{{ $t('general.flash_security') }}
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</p>
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</span>
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</button>
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<button
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v-if="player"
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class="button-unstyled hider"
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@click="closePlayer"
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>
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<FAIcon icon="stop" />
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</button>
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</div>
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</template>
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<script src="./flash.js"></script>
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<style lang="scss">
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@import '../../_variables.scss';
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.Flash {
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width: 100%;
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height: 260px;
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position: relative;
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.player {
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height: 100%;
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width: 100%;
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}
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.hider {
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top: 0;
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}
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.label {
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text-align: center;
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flex: 1 1 0;
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line-height: 1.2;
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white-space: normal;
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word-wrap: normal;
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}
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.hidden {
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display: none;
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visibility: 'hidden';
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}
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.placeholder {
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height: 100%;
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flex: 1;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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}
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</style>
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@ -79,7 +79,10 @@
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"role": {
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"admin": "Admin",
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"moderator": "Moderator"
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}
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},
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"flash_content": "Click to show Flash content using Ruffle (Experimental, may not work).",
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"flash_security": "Note that this can be potentially dangerous since Flash content is still arbitrary code.",
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"flash_fail": "Failed to load flash content, see console for details."
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},
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"image_cropper": {
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"crop_picture": "Crop picture",
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@ -2,6 +2,10 @@
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// or the entire service could be just mimetype service that only operates
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// on mimetypes and not files. Currently the naming is confusing.
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const fileType = mimetype => {
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if (mimetype.match(/flash/)) {
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return 'flash'
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}
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if (mimetype.match(/text\/html/)) {
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return 'html'
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}
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40
src/services/ruffle_service/ruffle_service.js
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40
src/services/ruffle_service/ruffle_service.js
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const createRuffleService = () => {
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let ruffleInstance = null
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const getRuffle = () => new Promise((resolve, reject) => {
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if (ruffleInstance) {
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resolve(ruffleInstance)
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return
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}
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// Ruffle needs these to be set before it's loaded
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// https://github.com/ruffle-rs/ruffle/issues/3952
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window.RufflePlayer = {}
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window.RufflePlayer.config = {
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polyfills: false,
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publicPath: '/static/ruffle'
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}
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// Currently it's seems like a better way of loading ruffle
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// because it needs the wasm publically accessible, but it needs path to it
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// and filename of wasm seems to be pseudo-randomly generated (is it a hash?)
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const script = document.createElement('script')
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// see webpack config, using CopyPlugin to copy it from node_modules
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// provided via ruffle-mirror
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script.src = '/static/ruffle/ruffle.js'
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script.type = 'text/javascript'
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script.onerror = (e) => { reject(e) }
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script.onabort = (e) => { reject(e) }
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script.oncancel = (e) => { reject(e) }
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script.onload = () => {
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ruffleInstance = window.RufflePlayer
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resolve(ruffleInstance)
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}
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document.body.appendChild(script)
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})
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return { getRuffle }
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}
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const RuffleService = createRuffleService()
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export default RuffleService
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