webpack-auto-inject-version/scrapyard/webpack-optimize-chunk-asse...

35 lines
1.3 KiB
JavaScript

// this.context.compiler.plugin('compilation', (compilation) => {
// console.log(chalk.red('COOOMPILE!'));
// console.log(compilation.assets)
//
// compilation.plugin('optimize-chunk-assets', (chunks, cb) => {
// //unless you specified multiple entries in your config
// //there's only one chunk at this point
// chunks.forEach((chunk) => {
// //chunks have circular references to their modules
// console.log(chalk.green('----- module -----'));
// // console.log(JSON.stringify(chunk));
//
// chunk.files.forEach((file) => {
// console.log('--------------------------');
// console.log(file);
// // console.log(compilation.assets[file]);
// // compilation.assets[file] = 'asdasdadas';
//
// // const asset = `VERSION! ${endOfLine} ${compilation.assets[file].source()} `;
// // compilation.assets[file].source = () => asset;
// // console.log('--------- end -----------------');
//
// const assetFile = compilation.assets[file];
// const assetFilename = file;
// const ext = path.extname(assetFilename).replace(/(\?)(.){0,}/, '');
// console.log('ext', ext);
// const newContent = this.handleAssetFile(ext, assetFile);
// console.log(newContent);
// });
// });
// cb();
// });
//
// });