self.server

This commit is contained in:
SpootDev 2016-03-30 22:24:00 -05:00
parent 065b8d84f0
commit 0fc7fbd3b2

View file

@ -19,13 +19,13 @@ import image_cache_thread
#################################################################################################
class Artwork():
class Artwork():
xbmc_host = 'localhost'
xbmc_port = None
xbmc_username = None
xbmc_password = None
imageCacheThreads = []
imageCacheLimitThreads = 0
@ -37,7 +37,7 @@ class Artwork():
self.imageCacheLimitThreads = int(utils.settings("imageCacheLimit"))
self.imageCacheLimitThreads = int(self.imageCacheLimitThreads * 5);
utils.logMsg("Using Image Cache Thread Count: " + str(self.imageCacheLimitThreads), 1)
if not self.xbmc_port and self.enableTextureCache:
self.setKodiWebServerDetails()
@ -47,16 +47,16 @@ class Artwork():
def logMsg(self, msg, lvl=1):
className = self.__class__.__name__
utils.logMsg("%s %s" % (self.addonName, className), msg, lvl)
def double_urlencode(self, text):
text = self.single_urlencode(text)
text = self.single_urlencode(text)
return text
def single_urlencode(self, text):
text = urllib.urlencode({'blahblahblah':text.encode("utf-8")}) #urlencode needs a utf- string
text = text[13:]
@ -80,7 +80,7 @@ class Artwork():
xbmc_webserver_enabled = result['result']['value']
except TypeError:
xbmc_webserver_enabled = False
if not xbmc_webserver_enabled:
# Enable the webserver, it is disabled
web_port = {
@ -163,19 +163,19 @@ class Artwork():
self.xbmc_password = result['result']['value']
except TypeError:
pass
def FullTextureCacheSync(self):
# This method will sync all Kodi artwork to textures13.db
# and cache them locally. This takes diskspace!
if not xbmcgui.Dialog().yesno("Image Texture Cache", "Running the image cache process can take some time.", "Are you sure you want continue?"):
return
self.logMsg("Doing Image Cache Sync", 1)
dialog = xbmcgui.DialogProgress()
dialog.create("Emby for Kodi", "Image Cache Sync")
# ask to rest all existing or not
if xbmcgui.Dialog().yesno("Image Texture Cache", "Reset all existing cache data first?", ""):
self.logMsg("Resetting all cache data first", 1)
@ -190,7 +190,7 @@ class Artwork():
xbmcvfs.delete(os.path.join(path+dir.decode('utf-8'),file.decode('utf-8')))
else:
xbmcvfs.delete(os.path.join(path.encode('utf-8')+dir,file))
# remove all existing data from texture DB
textureconnection = utils.kodiSQL('texture')
texturecursor = textureconnection.cursor()
@ -209,8 +209,8 @@ class Artwork():
cursor.execute("SELECT url FROM art WHERE media_type != 'actor'") # dont include actors
result = cursor.fetchall()
total = len(result)
count = 1
percentage = 0
count = 1
percentage = 0
self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
for url in result:
if dialog.iscanceled():
@ -221,26 +221,26 @@ class Artwork():
self.CacheTexture(url[0])
count += 1
cursor.close()
# Cache all entries in music DB
connection = utils.kodiSQL('music')
cursor = connection.cursor()
cursor.execute("SELECT url FROM art")
result = cursor.fetchall()
total = len(result)
count = 1
count = 1
percentage = 0
self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
for url in result:
if dialog.iscanceled():
break
break
percentage = int((float(count) / float(total))*100)
textMessage = str(count) + " of " + str(total)
dialog.update(percentage, "Updating Image Cache: " + textMessage)
self.CacheTexture(url[0])
count += 1
cursor.close()
dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
self.logMsg("Waiting for all threads to exit", 1)
while len(self.imageCacheThreads) > 0:
@ -250,16 +250,16 @@ class Artwork():
dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
self.logMsg("Waiting for all threads to exit: " + str(len(self.imageCacheThreads)), 1)
xbmc.sleep(500)
dialog.close()
def addWorkerImageCacheThread(self, urlToAdd):
while(True):
# removed finished
for thread in self.imageCacheThreads:
if thread.isFinished:
self.imageCacheThreads.remove(thread)
self.imageCacheThreads.remove(thread)
# add a new thread or wait and retry if we hit our limit
if(len(self.imageCacheThreads) < self.imageCacheLimitThreads):
@ -273,16 +273,16 @@ class Artwork():
else:
self.logMsg("Waiting for empty queue spot: " + str(len(self.imageCacheThreads)), 2)
xbmc.sleep(50)
def CacheTexture(self, url):
# Cache a single image url to the texture cache
if url and self.enableTextureCache:
self.logMsg("Processing: %s" % url, 2)
if(self.imageCacheLimitThreads == 0 or self.imageCacheLimitThreads == None):
#Add image to texture cache by simply calling it at the http endpoint
url = self.double_urlencode(url)
try: # Extreme short timeouts so we will have a exception.
response = requests.head(
@ -293,11 +293,11 @@ class Artwork():
timeout=(0.01, 0.01))
# We don't need the result
except: pass
else:
self.addWorkerImageCacheThread(url)
def addArtwork(self, artwork, kodiId, mediaType, cursor):
# Kodi conversion table
kodiart = {
@ -314,7 +314,7 @@ class Artwork():
# Artwork is a dictionary
for art in artwork:
if art == "Backdrop":
# Backdrop entry is a list
# Process extra fanart for artwork downloader (fanart, fanart1, fanart2...)
@ -352,13 +352,13 @@ class Artwork():
mediaType=mediaType,
imageType="%s%s" % ("fanart", index),
cursor=cursor)
if backdropsNumber > 1:
try: # Will only fail on the first try, str to int.
index += 1
except TypeError:
index = 1
elif art == "Primary":
# Primary art is processed as thumb and poster for Kodi.
for artType in kodiart[art]:
@ -368,7 +368,7 @@ class Artwork():
mediaType=mediaType,
imageType=artType,
cursor=cursor)
elif kodiart.get(art):
# Process the rest artwork type that Kodi can use
self.addOrUpdateArt(
@ -394,11 +394,11 @@ class Artwork():
cursor.execute(query, (kodiId, mediaType, imageType,))
try: # Update the artwork
url = cursor.fetchone()[0]
except TypeError: # Add the artwork
cacheimage = True
self.logMsg("Adding Art Link for kodiId: %s (%s)" % (kodiId, imageUrl), 2)
query = (
'''
INSERT INTO art(media_id, media_type, type, url)
@ -407,17 +407,17 @@ class Artwork():
'''
)
cursor.execute(query, (kodiId, mediaType, imageType, imageUrl))
else: # Only cache artwork if it changed
if url != imageUrl:
cacheimage = True
# Only for the main backdrop, poster
if (utils.window('emby_initialScan') != "true" and
imageType in ("fanart", "poster")):
# Delete current entry before updating with the new one
self.deleteCachedArtwork(url)
self.logMsg(
"Updating Art url for %s kodiId: %s (%s) -> (%s)"
% (imageType, kodiId, url, imageUrl), 1)
@ -431,7 +431,7 @@ class Artwork():
"AND type = ?"
))
cursor.execute(query, (imageUrl, kodiId, mediaType, imageType))
# Cache fanart and poster in Kodi texture cache
if cacheimage and imageType in ("fanart", "poster"):
self.CacheTexture(imageUrl)
@ -462,24 +462,24 @@ class Artwork():
try:
cursor.execute("SELECT cachedurl FROM texture WHERE url = ?", (url,))
cachedurl = cursor.fetchone()[0]
except TypeError:
self.logMsg("Could not find cached url.", 1)
except OperationalError:
self.logMsg("Database is locked. Skip deletion process.", 1)
else: # Delete thumbnail as well as the entry
thumbnails = xbmc.translatePath("special://thumbnails/%s" % cachedurl).decode('utf-8')
self.logMsg("Deleting cached thumbnail: %s" % thumbnails, 1)
xbmcvfs.delete(thumbnails)
try:
cursor.execute("DELETE FROM texture WHERE url = ?", (url,))
connection.commit()
except OperationalError:
self.logMsg("Issue deleting url from cache. Skipping.", 2)
finally:
cursor.close()
@ -496,7 +496,7 @@ class Artwork():
"%s/emby/Items/%s/Images/Primary?"
"MaxWidth=400&MaxHeight=400&Index=0&Tag=%s"
% (self.server, personId, tag))
person['imageurl'] = image
return people
@ -509,8 +509,6 @@ class Artwork():
def getAllArtwork(self, item, parentInfo=False):
server = self.server
itemid = item['Id']
artworks = item['ImageTags']
backdrops = item.get('BackdropImageTags',[])
@ -535,13 +533,13 @@ class Artwork():
'Disc': "",
'Backdrop': []
}
# Process backdrops
for index, tag in enumerate(backdrops):
artwork = (
"%s/emby/Items/%s/Images/Backdrop/%s?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (server, itemid, index, maxWidth, maxHeight, tag, customquery))
% (self.server, itemid, index, maxWidth, maxHeight, tag, customquery))
allartworks['Backdrop'].append(artwork)
# Process the rest of the artwork
@ -552,15 +550,15 @@ class Artwork():
artwork = (
"%s/emby/Items/%s/Images/%s/0?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (server, itemid, art, maxWidth, maxHeight, tag, customquery))
% (self.server, itemid, art, maxWidth, maxHeight, tag, customquery))
allartworks[art] = artwork
# Process parent items if the main item is missing artwork
if parentInfo:
# Process parent backdrops
if not allartworks['Backdrop']:
parentId = item.get('ParentBackdropItemId')
if parentId:
# If there is a parentId, go through the parent backdrop list
@ -570,7 +568,7 @@ class Artwork():
artwork = (
"%s/emby/Items/%s/Images/Backdrop/%s?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (server, parentId, index, maxWidth, maxHeight, tag, customquery))
% (self.server, parentId, index, maxWidth, maxHeight, tag, customquery))
allartworks['Backdrop'].append(artwork)
# Process the rest of the artwork
@ -578,15 +576,15 @@ class Artwork():
for parentart in parentartwork:
if not allartworks[parentart]:
parentId = item.get('Parent%sItemId' % parentart)
if parentId:
parentTag = item['Parent%sImageTag' % parentart]
artwork = (
"%s/emby/Items/%s/Images/%s/0?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (server, parentId, parentart,
% (self.server, parentId, parentart,
maxWidth, maxHeight, parentTag, customquery))
allartworks[parentart] = artwork
@ -595,12 +593,12 @@ class Artwork():
parentId = item.get('AlbumId')
if parentId and item.get('AlbumPrimaryImageTag'):
parentTag = item['AlbumPrimaryImageTag']
artwork = (
"%s/emby/Items/%s/Images/Primary/0?"
"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
% (server, parentId, maxWidth, maxHeight, parentTag, customquery))
% (self.server, parentId, maxWidth, maxHeight, parentTag, customquery))
allartworks['Primary'] = artwork
return allartworks