self.server
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065b8d84f0
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0fc7fbd3b2
1 changed files with 55 additions and 57 deletions
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@ -19,13 +19,13 @@ import image_cache_thread
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#################################################################################################
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class Artwork():
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class Artwork():
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xbmc_host = 'localhost'
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xbmc_port = None
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xbmc_username = None
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xbmc_password = None
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imageCacheThreads = []
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imageCacheLimitThreads = 0
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@ -37,7 +37,7 @@ class Artwork():
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self.imageCacheLimitThreads = int(utils.settings("imageCacheLimit"))
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self.imageCacheLimitThreads = int(self.imageCacheLimitThreads * 5);
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utils.logMsg("Using Image Cache Thread Count: " + str(self.imageCacheLimitThreads), 1)
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if not self.xbmc_port and self.enableTextureCache:
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self.setKodiWebServerDetails()
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@ -47,16 +47,16 @@ class Artwork():
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def logMsg(self, msg, lvl=1):
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className = self.__class__.__name__
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utils.logMsg("%s %s" % (self.addonName, className), msg, lvl)
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def double_urlencode(self, text):
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text = self.single_urlencode(text)
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text = self.single_urlencode(text)
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return text
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def single_urlencode(self, text):
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text = urllib.urlencode({'blahblahblah':text.encode("utf-8")}) #urlencode needs a utf- string
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text = text[13:]
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@ -80,7 +80,7 @@ class Artwork():
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xbmc_webserver_enabled = result['result']['value']
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except TypeError:
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xbmc_webserver_enabled = False
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if not xbmc_webserver_enabled:
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# Enable the webserver, it is disabled
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web_port = {
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@ -163,19 +163,19 @@ class Artwork():
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self.xbmc_password = result['result']['value']
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except TypeError:
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pass
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def FullTextureCacheSync(self):
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# This method will sync all Kodi artwork to textures13.db
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# and cache them locally. This takes diskspace!
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if not xbmcgui.Dialog().yesno("Image Texture Cache", "Running the image cache process can take some time.", "Are you sure you want continue?"):
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return
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self.logMsg("Doing Image Cache Sync", 1)
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dialog = xbmcgui.DialogProgress()
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dialog.create("Emby for Kodi", "Image Cache Sync")
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# ask to rest all existing or not
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if xbmcgui.Dialog().yesno("Image Texture Cache", "Reset all existing cache data first?", ""):
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self.logMsg("Resetting all cache data first", 1)
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@ -190,7 +190,7 @@ class Artwork():
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xbmcvfs.delete(os.path.join(path+dir.decode('utf-8'),file.decode('utf-8')))
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else:
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xbmcvfs.delete(os.path.join(path.encode('utf-8')+dir,file))
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# remove all existing data from texture DB
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textureconnection = utils.kodiSQL('texture')
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texturecursor = textureconnection.cursor()
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@ -209,8 +209,8 @@ class Artwork():
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cursor.execute("SELECT url FROM art WHERE media_type != 'actor'") # dont include actors
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result = cursor.fetchall()
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total = len(result)
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count = 1
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percentage = 0
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count = 1
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percentage = 0
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self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
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for url in result:
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if dialog.iscanceled():
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@ -221,26 +221,26 @@ class Artwork():
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self.CacheTexture(url[0])
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count += 1
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cursor.close()
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# Cache all entries in music DB
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connection = utils.kodiSQL('music')
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cursor = connection.cursor()
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cursor.execute("SELECT url FROM art")
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result = cursor.fetchall()
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total = len(result)
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count = 1
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count = 1
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percentage = 0
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self.logMsg("Image cache sync about to process " + str(total) + " images", 1)
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for url in result:
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if dialog.iscanceled():
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break
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break
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percentage = int((float(count) / float(total))*100)
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textMessage = str(count) + " of " + str(total)
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dialog.update(percentage, "Updating Image Cache: " + textMessage)
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self.CacheTexture(url[0])
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count += 1
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cursor.close()
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dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
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self.logMsg("Waiting for all threads to exit", 1)
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while len(self.imageCacheThreads) > 0:
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@ -250,16 +250,16 @@ class Artwork():
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dialog.update(100, "Waiting for all threads to exit: " + str(len(self.imageCacheThreads)))
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self.logMsg("Waiting for all threads to exit: " + str(len(self.imageCacheThreads)), 1)
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xbmc.sleep(500)
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dialog.close()
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def addWorkerImageCacheThread(self, urlToAdd):
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while(True):
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# removed finished
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for thread in self.imageCacheThreads:
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if thread.isFinished:
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self.imageCacheThreads.remove(thread)
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self.imageCacheThreads.remove(thread)
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# add a new thread or wait and retry if we hit our limit
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if(len(self.imageCacheThreads) < self.imageCacheLimitThreads):
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@ -273,16 +273,16 @@ class Artwork():
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else:
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self.logMsg("Waiting for empty queue spot: " + str(len(self.imageCacheThreads)), 2)
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xbmc.sleep(50)
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def CacheTexture(self, url):
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# Cache a single image url to the texture cache
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if url and self.enableTextureCache:
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self.logMsg("Processing: %s" % url, 2)
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if(self.imageCacheLimitThreads == 0 or self.imageCacheLimitThreads == None):
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#Add image to texture cache by simply calling it at the http endpoint
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url = self.double_urlencode(url)
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try: # Extreme short timeouts so we will have a exception.
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response = requests.head(
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@ -293,11 +293,11 @@ class Artwork():
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timeout=(0.01, 0.01))
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# We don't need the result
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except: pass
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else:
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self.addWorkerImageCacheThread(url)
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def addArtwork(self, artwork, kodiId, mediaType, cursor):
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# Kodi conversion table
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kodiart = {
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@ -314,7 +314,7 @@ class Artwork():
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# Artwork is a dictionary
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for art in artwork:
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if art == "Backdrop":
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# Backdrop entry is a list
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# Process extra fanart for artwork downloader (fanart, fanart1, fanart2...)
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@ -352,13 +352,13 @@ class Artwork():
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mediaType=mediaType,
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imageType="%s%s" % ("fanart", index),
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cursor=cursor)
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if backdropsNumber > 1:
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try: # Will only fail on the first try, str to int.
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index += 1
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except TypeError:
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index = 1
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elif art == "Primary":
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# Primary art is processed as thumb and poster for Kodi.
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for artType in kodiart[art]:
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@ -368,7 +368,7 @@ class Artwork():
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mediaType=mediaType,
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imageType=artType,
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cursor=cursor)
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elif kodiart.get(art):
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# Process the rest artwork type that Kodi can use
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self.addOrUpdateArt(
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@ -394,11 +394,11 @@ class Artwork():
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cursor.execute(query, (kodiId, mediaType, imageType,))
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try: # Update the artwork
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url = cursor.fetchone()[0]
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except TypeError: # Add the artwork
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cacheimage = True
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self.logMsg("Adding Art Link for kodiId: %s (%s)" % (kodiId, imageUrl), 2)
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query = (
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'''
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INSERT INTO art(media_id, media_type, type, url)
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'''
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)
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cursor.execute(query, (kodiId, mediaType, imageType, imageUrl))
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else: # Only cache artwork if it changed
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if url != imageUrl:
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cacheimage = True
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# Only for the main backdrop, poster
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if (utils.window('emby_initialScan') != "true" and
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imageType in ("fanart", "poster")):
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# Delete current entry before updating with the new one
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self.deleteCachedArtwork(url)
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self.logMsg(
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"Updating Art url for %s kodiId: %s (%s) -> (%s)"
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% (imageType, kodiId, url, imageUrl), 1)
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@ -431,7 +431,7 @@ class Artwork():
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"AND type = ?"
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))
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cursor.execute(query, (imageUrl, kodiId, mediaType, imageType))
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# Cache fanart and poster in Kodi texture cache
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if cacheimage and imageType in ("fanart", "poster"):
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self.CacheTexture(imageUrl)
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@ -462,24 +462,24 @@ class Artwork():
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try:
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cursor.execute("SELECT cachedurl FROM texture WHERE url = ?", (url,))
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cachedurl = cursor.fetchone()[0]
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except TypeError:
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self.logMsg("Could not find cached url.", 1)
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except OperationalError:
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self.logMsg("Database is locked. Skip deletion process.", 1)
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else: # Delete thumbnail as well as the entry
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thumbnails = xbmc.translatePath("special://thumbnails/%s" % cachedurl).decode('utf-8')
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self.logMsg("Deleting cached thumbnail: %s" % thumbnails, 1)
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xbmcvfs.delete(thumbnails)
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try:
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cursor.execute("DELETE FROM texture WHERE url = ?", (url,))
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connection.commit()
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except OperationalError:
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self.logMsg("Issue deleting url from cache. Skipping.", 2)
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finally:
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cursor.close()
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@ -496,7 +496,7 @@ class Artwork():
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"%s/emby/Items/%s/Images/Primary?"
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"MaxWidth=400&MaxHeight=400&Index=0&Tag=%s"
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% (self.server, personId, tag))
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person['imageurl'] = image
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return people
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@ -509,8 +509,6 @@ class Artwork():
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def getAllArtwork(self, item, parentInfo=False):
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server = self.server
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itemid = item['Id']
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artworks = item['ImageTags']
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backdrops = item.get('BackdropImageTags',[])
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@ -535,13 +533,13 @@ class Artwork():
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'Disc': "",
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'Backdrop': []
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}
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# Process backdrops
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for index, tag in enumerate(backdrops):
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artwork = (
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"%s/emby/Items/%s/Images/Backdrop/%s?"
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"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
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% (server, itemid, index, maxWidth, maxHeight, tag, customquery))
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% (self.server, itemid, index, maxWidth, maxHeight, tag, customquery))
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allartworks['Backdrop'].append(artwork)
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# Process the rest of the artwork
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@ -552,15 +550,15 @@ class Artwork():
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artwork = (
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"%s/emby/Items/%s/Images/%s/0?"
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"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
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% (server, itemid, art, maxWidth, maxHeight, tag, customquery))
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% (self.server, itemid, art, maxWidth, maxHeight, tag, customquery))
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allartworks[art] = artwork
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# Process parent items if the main item is missing artwork
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if parentInfo:
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# Process parent backdrops
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if not allartworks['Backdrop']:
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parentId = item.get('ParentBackdropItemId')
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if parentId:
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# If there is a parentId, go through the parent backdrop list
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@ -570,7 +568,7 @@ class Artwork():
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artwork = (
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"%s/emby/Items/%s/Images/Backdrop/%s?"
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"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
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% (server, parentId, index, maxWidth, maxHeight, tag, customquery))
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% (self.server, parentId, index, maxWidth, maxHeight, tag, customquery))
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allartworks['Backdrop'].append(artwork)
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# Process the rest of the artwork
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@ -578,15 +576,15 @@ class Artwork():
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for parentart in parentartwork:
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if not allartworks[parentart]:
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parentId = item.get('Parent%sItemId' % parentart)
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if parentId:
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parentTag = item['Parent%sImageTag' % parentart]
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artwork = (
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"%s/emby/Items/%s/Images/%s/0?"
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"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
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% (server, parentId, parentart,
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% (self.server, parentId, parentart,
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maxWidth, maxHeight, parentTag, customquery))
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allartworks[parentart] = artwork
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parentId = item.get('AlbumId')
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if parentId and item.get('AlbumPrimaryImageTag'):
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parentTag = item['AlbumPrimaryImageTag']
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artwork = (
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"%s/emby/Items/%s/Images/Primary/0?"
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"MaxWidth=%s&MaxHeight=%s&Format=original&Tag=%s%s"
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% (server, parentId, maxWidth, maxHeight, parentTag, customquery))
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% (self.server, parentId, maxWidth, maxHeight, parentTag, customquery))
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allartworks['Primary'] = artwork
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return allartworks
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