Websocket Server online check modification
This is in place, in the hopes to prevent a false "Server unreachable" error, created by a random int is not be iterated. Will be revisited once this elusive error is resolved.
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6a0b9a4934
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1 changed files with 7 additions and 6 deletions
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@ -307,7 +307,13 @@ class WebSocketThread(threading.Thread):
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#raise
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#raise
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def on_close(self, ws):
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def on_close(self, ws):
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WINDOW = self.WINDOW
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self.logMsg("Closed", 2)
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self.logMsg("Closed", 2)
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# Server is not online
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if WINDOW.getProperty("Server_online") == "true":
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self.logMsg("Server is unreachable.", 1)
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WINDOW.setProperty("Server_online", "false")
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xbmcgui.Dialog().notification("Error connecting", "%s Server is unreachable." % self.addonName)
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def on_open(self, ws):
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def on_open(self, ws):
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pass
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pass
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@ -348,14 +354,9 @@ class WebSocketThread(threading.Thread):
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self.client.run_forever()
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self.client.run_forever()
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if (self.keepRunning):
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if (self.keepRunning):
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# Server is not online
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if WINDOW.getProperty("Server_online") == "true":
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self.logMsg("Server is unreachable.", 1)
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WINDOW.setProperty("Server_online", "false")
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xbmcgui.Dialog().notification("Error connecting", "%s Server is unreachable." % self.addonName)
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if self.KodiMonitor.waitForAbort(5):
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if self.KodiMonitor.waitForAbort(5):
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break
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break
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else: break
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self.logMsg("Thread Exited")
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self.logMsg("Thread Exited")
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