Merge pull request #1114 from croneter/fix-queue
Fix rare but annoying bug where PKC becomes unresponsive during sync
This commit is contained in:
commit
9952a9b44a
4 changed files with 72 additions and 97 deletions
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@ -123,7 +123,7 @@ class ProcessingQueue(Queue.Queue, object):
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Put tuples (count, item) into this queue, with count being the respective
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Put tuples (count, item) into this queue, with count being the respective
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position of the item in the queue, starting with 0 (zero).
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position of the item in the queue, starting with 0 (zero).
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(None, None) is the sentinel for a single queue being exhausted, added by
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(None, None) is the sentinel for a single queue being exhausted, added by
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put_sentinel()
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add_sentinel()
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"""
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"""
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def _init(self, maxsize):
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def _init(self, maxsize):
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self.queue = deque()
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self.queue = deque()
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@ -131,117 +131,78 @@ class ProcessingQueue(Queue.Queue, object):
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self._queues = deque()
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self._queues = deque()
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self._current_section = None
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self._current_section = None
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self._current_queue = None
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self._current_queue = None
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# Item-index for the currently active queue
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self._counter = 0
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self._counter = 0
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def _qsize(self):
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def _qsize(self):
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return self._current_queue._qsize() if self._current_queue else 0
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return self._current_queue._qsize() if self._current_queue else 0
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def total_size(self):
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def _total_qsize(self):
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"""
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return sum(q._qsize() for q in self._queues) if self._queues else 0
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Return the approximate total size of all queues (not reliable!)
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"""
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self.mutex.acquire()
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n = sum(q._qsize() for q in self._queues) if self._queues else 0
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self.mutex.release()
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return n
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def put(self, item, block=True, timeout=None):
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def put(self, item, block=True, timeout=None):
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"""Put an item into the queue.
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"""
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PKC customization of Queue.put. item needs to be the tuple
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If optional args 'block' is true and 'timeout' is None (the default),
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(count [int], {'section': [Section], 'xml': [etree xml]})
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block if necessary until a free slot is available. If 'timeout' is
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a non-negative number, it blocks at most 'timeout' seconds and raises
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the Full exception if no free slot was available within that time.
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Otherwise ('block' is false), put an item on the queue if a free slot
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is immediately available, else raise the Full exception ('timeout'
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is ignored in that case).
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"""
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"""
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self.not_full.acquire()
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self.not_full.acquire()
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try:
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try:
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if self.maxsize > 0:
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if self.maxsize > 0:
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if not block:
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if not block:
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# Use >= instead of == due to OrderedQueue!
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if self._total_qsize() == self.maxsize:
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if self._qsize() >= self.maxsize:
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raise Queue.Full
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raise Queue.Full
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elif timeout is None:
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elif timeout is None:
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while self._qsize() >= self.maxsize:
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while self._total_qsize() == self.maxsize:
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self.not_full.wait()
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self.not_full.wait()
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elif timeout < 0:
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elif timeout < 0:
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raise ValueError("'timeout' must be a non-negative number")
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raise ValueError("'timeout' must be a non-negative number")
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else:
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else:
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endtime = _time() + timeout
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endtime = _time() + timeout
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while self._qsize() >= self.maxsize:
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while self._total_qsize() == self.maxsize:
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remaining = endtime - _time()
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remaining = endtime - _time()
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if remaining <= 0.0:
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if remaining <= 0.0:
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raise Queue.Full
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raise Queue.Full
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self.not_full.wait(remaining)
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self.not_full.wait(remaining)
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if self._put(item) == 0:
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self._put(item)
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# Only notify one waiting thread if this item is put into the
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# current queue
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self.not_empty.notify()
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else:
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# Be sure to signal not_empty only once!
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self._unlock_after_section_change()
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self.unfinished_tasks += 1
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self.unfinished_tasks += 1
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self.not_empty.notify()
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finally:
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finally:
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self.not_full.release()
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self.not_full.release()
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def _put(self, item):
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def _put(self, item):
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"""
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Returns the index of the section in whose subqueue we need to put the
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item into
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"""
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for i, section in enumerate(self._sections):
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for i, section in enumerate(self._sections):
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if item[1]['section'] == section:
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if item[1]['section'] == section:
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self._queues[i]._put(item)
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self._queues[i]._put(item)
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break
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break
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else:
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else:
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raise RuntimeError('Could not find section for item %s' % item[1])
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raise RuntimeError('Could not find section for item %s' % item[1])
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return i
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def _unlock_after_section_change(self):
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def add_sentinel(self, section):
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"""
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Ugly work-around if we expected more items to be synced, but we had
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to lower our section.number_of_items because PKC decided that nothing
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changed and we don't need to sync the respective item(s).
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get() thus might block indefinitely
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"""
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while (self._current_section and
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self._counter == self._current_section.number_of_items):
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LOG.debug('Signaling completion of current section')
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self._init_next_section()
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if self._current_queue and self._current_queue._qsize():
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LOG.debug('Signaling not_empty')
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self.not_empty.notify()
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def put_sentinel(self, section):
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"""
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"""
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Adds a new empty section as a sentinel. Call with an empty Section()
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Adds a new empty section as a sentinel. Call with an empty Section()
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object.
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object. Call this method immediately after having added all sections
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with add_section().
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Once the get()-method returns None, you've received the sentinel and
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Once the get()-method returns None, you've received the sentinel and
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you've thus exhausted the queue
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you've thus exhausted the queue
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"""
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"""
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self.not_empty.acquire()
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self.not_full.acquire()
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try:
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try:
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section.number_of_items = 1
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section.number_of_items = 1
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self._add_section(section)
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self._add_section(section)
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# Add the actual sentinel to the queue we just added
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# Add the actual sentinel to the queue we just added
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self._queues[-1]._put((None, None))
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self._queues[-1]._put((None, None))
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self.unfinished_tasks += 1
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self.unfinished_tasks += 1
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if len(self._queues) == 1:
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# queue was already exhausted!
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self._switch_queues()
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self._counter = 0
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self.not_empty.notify()
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self.not_empty.notify()
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else:
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self._unlock_after_section_change()
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finally:
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finally:
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self.not_empty.release()
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self.not_full.release()
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def add_section(self, section):
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def add_section(self, section):
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"""
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"""
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Be sure to add all sections first before starting to pop items off this
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Add a new Section() to this Queue. Each section will be entirely
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queue or adding them to the queue
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processed before moving on to the next section.
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Be sure to set section.number_of_items correctly as it will signal
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when processing is completely done for a specific section!
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"""
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"""
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self.mutex.acquire()
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self.mutex.acquire()
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try:
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try:
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@ -255,15 +216,27 @@ class ProcessingQueue(Queue.Queue, object):
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OrderedQueue() if section.plex_type == v.PLEX_TYPE_ALBUM
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OrderedQueue() if section.plex_type == v.PLEX_TYPE_ALBUM
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else Queue.Queue())
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else Queue.Queue())
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if self._current_section is None:
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if self._current_section is None:
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self._switch_queues()
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self._activate_next_section()
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def _init_next_section(self):
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def _init_next_section(self):
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"""
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Call only when a section has been completely exhausted
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"""
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# Might have some items left if we lowered section.number_of_items
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leftover = self._current_queue._qsize()
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if leftover:
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LOG.warn('Still have %s items in the current queue', leftover)
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self.unfinished_tasks -= leftover
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if self.unfinished_tasks == 0:
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self.all_tasks_done.notify_all()
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elif self.unfinished_tasks < 0:
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raise RuntimeError('Got negative number of unfinished_tasks')
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self._sections.popleft()
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self._sections.popleft()
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self._queues.popleft()
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self._queues.popleft()
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self._counter = 0
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self._activate_next_section()
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self._switch_queues()
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def _switch_queues(self):
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def _activate_next_section(self):
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self._counter = 0
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self._current_section = self._sections[0] if self._sections else None
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self._current_section = self._sections[0] if self._sections else None
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self._current_queue = self._queues[0] if self._queues else None
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self._current_queue = self._queues[0] if self._queues else None
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@ -54,6 +54,8 @@ class FillMetadataQueue(common.LibrarySyncMixin,
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count += 1
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count += 1
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# We might have received LESS items from the PMS than anticipated.
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# We might have received LESS items from the PMS than anticipated.
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# Ensures that our queues finish
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# Ensures that our queues finish
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LOG.debug('Expected to process %s items, actually processed %s for '
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'section %s', section.number_of_items, count, section)
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section.number_of_items = count
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section.number_of_items = count
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def _run(self):
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def _run(self):
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@ -35,6 +35,7 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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"""
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"""
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repair=True: force sync EVERY item
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repair=True: force sync EVERY item
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"""
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"""
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self.successful = True
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self.repair = repair
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self.repair = repair
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self.callback = callback
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self.callback = callback
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# For progress dialog
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# For progress dialog
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@ -45,21 +46,9 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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self.dialog.create(utils.lang(39714))
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self.dialog.create(utils.lang(39714))
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else:
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else:
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self.dialog = None
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self.dialog = None
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self.section_queue = Queue.Queue()
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self.get_metadata_queue = Queue.Queue(maxsize=BACKLOG_QUEUE_SIZE)
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self.processing_queue = bg.ProcessingQueue(maxsize=XML_QUEUE_SIZE)
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self.current_time = timing.plex_now()
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self.current_time = timing.plex_now()
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self.last_section = sections.Section()
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self.last_section = sections.Section()
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self.successful = True
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self.install_sync_done = utils.settings('SyncInstallRunDone') == 'true'
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self.install_sync_done = utils.settings('SyncInstallRunDone') == 'true'
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self.threads = [
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GetMetadataThread(self.get_metadata_queue, self.processing_queue)
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for _ in range(int(utils.settings('syncThreadNumber')))
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]
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for t in self.threads:
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t.start()
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super(FullSync, self).__init__()
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super(FullSync, self).__init__()
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def update_progressbar(self, section, title, current):
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def update_progressbar(self, section, title, current):
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@ -89,33 +78,38 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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path_ops.copyfile(v.DB_PLEX_PATH, v.DB_PLEX_COPY_PATH)
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path_ops.copyfile(v.DB_PLEX_PATH, v.DB_PLEX_COPY_PATH)
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@utils.log_time
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@utils.log_time
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def processing_loop_new_and_changed_items(self):
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def process_new_and_changed_items(self, section_queue, processing_queue):
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LOG.debug('Start working')
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LOG.debug('Start working')
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get_metadata_queue = Queue.Queue(maxsize=BACKLOG_QUEUE_SIZE)
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scanner_thread = FillMetadataQueue(self.repair,
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scanner_thread = FillMetadataQueue(self.repair,
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self.section_queue,
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section_queue,
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self.get_metadata_queue)
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get_metadata_queue)
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scanner_thread.start()
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scanner_thread.start()
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metadata_threads = [
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GetMetadataThread(get_metadata_queue, processing_queue)
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for _ in range(int(utils.settings('syncThreadNumber')))
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]
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for t in metadata_threads:
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t.start()
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process_thread = ProcessMetadataThread(self.current_time,
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process_thread = ProcessMetadataThread(self.current_time,
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self.processing_queue,
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processing_queue,
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self.update_progressbar)
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self.update_progressbar)
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process_thread.start()
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process_thread.start()
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LOG.debug('Waiting for scanner thread to finish up')
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LOG.debug('Waiting for scanner thread to finish up')
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scanner_thread.join()
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scanner_thread.join()
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LOG.debug('Waiting for metadata download threads to finish up')
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LOG.debug('Waiting for metadata download threads to finish up')
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for t in self.threads:
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for t in metadata_threads:
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t.join()
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t.join()
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LOG.debug('Download metadata threads finished')
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LOG.debug('Download metadata threads finished')
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# Sentinel for the process_thread once we added everything else
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self.processing_queue.put_sentinel(sections.Section())
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process_thread.join()
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process_thread.join()
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self.successful = process_thread.successful
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self.successful = process_thread.successful
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LOG.debug('threads finished work. successful: %s', self.successful)
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LOG.debug('threads finished work. successful: %s', self.successful)
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@utils.log_time
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@utils.log_time
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def processing_loop_playstates(self):
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def processing_loop_playstates(self, section_queue):
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while not self.should_cancel():
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while not self.should_cancel():
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section = self.section_queue.get()
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section = section_queue.get()
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self.section_queue.task_done()
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section_queue.task_done()
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if section is None:
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if section is None:
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break
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break
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self.playstate_per_section(section)
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self.playstate_per_section(section)
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@ -142,7 +136,8 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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LOG.error('Could not entirely process section %s', section)
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LOG.error('Could not entirely process section %s', section)
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self.successful = False
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self.successful = False
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def threaded_get_generators(self, kinds, queue, all_items):
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def threaded_get_generators(self, kinds, section_queue, processing_queue,
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all_items):
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"""
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"""
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Getting iterators is costly, so let's do it in a dedicated thread
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Getting iterators is costly, so let's do it in a dedicated thread
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"""
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"""
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@ -176,17 +171,22 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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else:
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else:
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section.number_of_items = section.iterator.total
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section.number_of_items = section.iterator.total
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if section.number_of_items > 0:
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if section.number_of_items > 0:
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self.processing_queue.add_section(section)
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processing_queue.add_section(section)
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queue.put(section)
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section_queue.put(section)
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LOG.debug('Put section in queue with %s items: %s',
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LOG.debug('Put section in queue with %s items: %s',
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section.number_of_items, section)
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section.number_of_items, section)
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except Exception:
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except Exception:
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utils.ERROR(notify=True)
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utils.ERROR(notify=True)
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finally:
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finally:
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queue.put(None)
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# Sentinel for the section queue
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section_queue.put(None)
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# Sentinel for the process_thread once we added everything else
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processing_queue.add_sentinel(sections.Section())
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LOG.debug('Exiting threaded_get_generators')
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LOG.debug('Exiting threaded_get_generators')
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def full_library_sync(self):
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def full_library_sync(self):
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|
section_queue = Queue.Queue()
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processing_queue = bg.ProcessingQueue(maxsize=XML_QUEUE_SIZE)
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kinds = [
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kinds = [
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(v.PLEX_TYPE_MOVIE, v.PLEX_TYPE_MOVIE),
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(v.PLEX_TYPE_MOVIE, v.PLEX_TYPE_MOVIE),
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(v.PLEX_TYPE_SHOW, v.PLEX_TYPE_SHOW),
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(v.PLEX_TYPE_SHOW, v.PLEX_TYPE_SHOW),
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@ -202,9 +202,9 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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# We need to enforce syncing e.g. show before season before episode
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# We need to enforce syncing e.g. show before season before episode
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bg.FunctionAsTask(self.threaded_get_generators,
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bg.FunctionAsTask(self.threaded_get_generators,
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None,
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None,
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kinds, self.section_queue, False).start()
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kinds, section_queue, processing_queue, False).start()
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# Do the heavy lifting
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# Do the heavy lifting
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self.processing_loop_new_and_changed_items()
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self.process_new_and_changed_items(section_queue, processing_queue)
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common.update_kodi_library(video=True, music=True)
|
common.update_kodi_library(video=True, music=True)
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if self.should_cancel() or not self.successful:
|
if self.should_cancel() or not self.successful:
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return
|
return
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|
@ -236,8 +236,8 @@ class FullSync(common.LibrarySyncMixin, bg.KillableThread):
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self.dialog = None
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self.dialog = None
|
||||||
bg.FunctionAsTask(self.threaded_get_generators,
|
bg.FunctionAsTask(self.threaded_get_generators,
|
||||||
None,
|
None,
|
||||||
kinds, self.section_queue, True).start()
|
kinds, section_queue, processing_queue, True).start()
|
||||||
self.processing_loop_playstates()
|
self.processing_loop_playstates(section_queue)
|
||||||
if self.should_cancel() or not self.successful:
|
if self.should_cancel() or not self.successful:
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
|
@ -52,7 +52,7 @@ class ProcessMetadataThread(common.LibrarySyncMixin,
|
||||||
|
|
||||||
def _get(self):
|
def _get(self):
|
||||||
item = {'xml': None}
|
item = {'xml': None}
|
||||||
while not self.should_cancel() and item and item['xml'] is None:
|
while item and item['xml'] is None:
|
||||||
item = self.processing_queue.get()
|
item = self.processing_queue.get()
|
||||||
self.processing_queue.task_done()
|
self.processing_queue.task_done()
|
||||||
return item
|
return item
|
||||||
|
|
Loading…
Reference in a new issue