433 lines
18 KiB
Python
433 lines
18 KiB
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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from __future__ import absolute_import, division, unicode_literals
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from logging import getLogger
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import Queue
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import copy
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import xbmcgui
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from .get_metadata import GetMetadataTask, reset_collections
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from . import common, sections
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from .. import utils, timing, backgroundthread, variables as v, app
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from .. import plex_functions as PF, itemtypes
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from ..plex_db import PlexDB
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if (v.PLATFORM != 'Microsoft UWP' and
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utils.settings('enablePlaylistSync') == 'true'):
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# Xbox cannot use watchdog, a dependency for PKC playlist features
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from .. import playlists
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PLAYLIST_SYNC_ENABLED = True
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else:
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PLAYLIST_SYNC_ENABLED = False
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LOG = getLogger('PLEX.sync.full_sync')
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# How many items will be put through the processing chain at once?
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BATCH_SIZE = 200
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# Safety margin to filter PMS items - how many seconds to look into the past?
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UPDATED_AT_SAFETY = 60 * 5
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LAST_VIEWED_AT_SAFETY = 60 * 5
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class InitNewSection(object):
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"""
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Throw this into the queue used for ProcessMetadata to tell it which
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Plex library section we're looking at
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"""
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def __init__(self, context, total_number_of_items, section_name,
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section_id, plex_type):
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self.context = context
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self.total = total_number_of_items
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self.name = section_name
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self.id = section_id
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self.plex_type = plex_type
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class FullSync(common.fullsync_mixin):
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def __init__(self, repair, callback, show_dialog):
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"""
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repair=True: force sync EVERY item
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"""
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self._canceled = False
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self.repair = repair
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self.callback = callback
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self.queue = None
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self.process_thread = None
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self.current_sync = None
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self.plexdb = None
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self.plex_type = None
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self.section_type = None
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self.worker_count = int(utils.settings('syncThreadNumber'))
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self.item_count = 0
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# For progress dialog
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self.show_dialog = show_dialog
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self.show_dialog_userdata = utils.settings('playstate_sync_indicator') == 'true'
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self.dialog = None
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self.total = 0
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self.current = 0
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self.processed = 0
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self.title = ''
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self.section = None
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self.section_name = None
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self.install_sync_done = utils.settings('SyncInstallRunDone') == 'true'
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self.threader = backgroundthread.ThreaderManager(
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worker=backgroundthread.NonstoppingBackgroundWorker,
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worker_count=self.worker_count)
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super(FullSync, self).__init__()
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def update_progressbar(self):
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if self.dialog:
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try:
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progress = int(float(self.current) / float(self.total) * 100.0)
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except ZeroDivisionError:
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progress = 0
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self.dialog.update(progress,
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'%s (%s)' % (self.section_name, self.section_type_text),
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'%s/%s %s'
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% (self.current, self.total, self.title))
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if app.APP.player.isPlayingVideo():
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self.dialog.close()
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self.dialog = None
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def process_item(self, xml_item):
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"""
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Processes a single library item
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"""
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plex_id = int(xml_item.get('ratingKey'))
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if not self.repair and self.plexdb.checksum(plex_id, self.plex_type) == \
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int('%s%s' % (plex_id,
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xml_item.get('updatedAt',
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xml_item.get('addedAt', 1541572987)))):
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return
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self.threader.addTask(GetMetadataTask(self.queue,
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plex_id,
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self.plex_type,
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self.get_children))
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self.item_count += 1
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def update_library(self):
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LOG.debug('Writing changes to Kodi library now')
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i = 0
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if not self.section:
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self.section = self.queue.get()
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self.queue.task_done()
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while not self.isCanceled() and self.item_count > 0:
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section = self.section
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if not section:
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break
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LOG.debug('Start or continue processing section %s (%ss)',
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section.name, section.plex_type)
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self.processed = 0
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self.total = section.total
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self.section_name = section.name
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self.section_type_text = utils.lang(
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v.TRANSLATION_FROM_PLEXTYPE[section.plex_type])
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with section.context(self.current_sync) as context:
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while not self.isCanceled() and self.item_count > 0:
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try:
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item = self.queue.get(block=False)
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except backgroundthread.Queue.Empty:
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if self.threader.threader.working():
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app.APP.monitor.waitForAbort(0.02)
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continue
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else:
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# Try again, in case a thread just finished
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i += 1
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if i == 3:
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break
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continue
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i = 0
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self.queue.task_done()
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if isinstance(item, dict):
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context.add_update(item['xml'][0],
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section_name=section.name,
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section_id=section.id,
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children=item['children'])
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self.title = item['xml'][0].get('title')
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self.processed += 1
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elif isinstance(item, InitNewSection) or item is None:
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self.section = item
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break
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else:
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raise ValueError('Unknown type %s' % type(item))
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self.item_count -= 1
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self.current += 1
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self.update_progressbar()
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if self.processed == 500:
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self.processed = 0
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context.commit()
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LOG.debug('Done writing changes to Kodi library')
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@utils.log_time
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def addupdate_section(self, section):
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LOG.debug('Processing library section for new or changed items %s',
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section)
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if not self.install_sync_done:
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app.SYNC.path_verified = False
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try:
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# Sync new, updated and deleted items
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iterator = section['iterator']
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# Tell the processing thread about this new section
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queue_info = InitNewSection(section['context'],
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iterator.total,
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iterator.get('librarySectionTitle',
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iterator.get('title1')),
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section['section_id'],
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section['plex_type'])
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self.queue.put(queue_info)
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last = True
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# To keep track of the item-number in order to kill while loops
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self.item_count = 0
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self.current = 0
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# Initialize only once to avoid loosing the last value before
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# we're breaking the for loop
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loop = common.tag_last(iterator)
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while True:
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# Check Plex DB to see what we need to add/update
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with PlexDB() as self.plexdb:
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for i, (last, xml_item) in enumerate(loop):
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if self.isCanceled():
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return False
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self.process_item(xml_item)
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if self.item_count == BATCH_SIZE:
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break
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# Make sure Plex DB above is closed before adding/updating
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if self.item_count == BATCH_SIZE:
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self.update_library()
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if last:
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break
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self.update_library()
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reset_collections()
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return True
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except RuntimeError:
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LOG.error('Could not entirely process section %s', section)
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return False
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@utils.log_time
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def playstate_per_section(self, section):
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LOG.debug('Processing playstate for library section %s', section)
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try:
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# Sync new, updated and deleted items
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iterator = section['iterator']
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# Tell the processing thread about this new section
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queue_info = InitNewSection(section['context'],
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iterator.total,
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section['section_name'],
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section['section_id'],
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section['plex_type'])
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self.queue.put(queue_info)
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self.total = iterator.total
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self.section_name = section['section_name']
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self.section_type_text = utils.lang(
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v.TRANSLATION_FROM_PLEXTYPE[section['plex_type']])
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self.current = 0
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last = True
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loop = common.tag_last(iterator)
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while True:
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with section['context'](self.current_sync) as itemtype:
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for i, (last, xml_item) in enumerate(loop):
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if self.isCanceled():
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return False
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if not itemtype.update_userdata(xml_item, section['plex_type']):
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# Somehow did not sync this item yet
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itemtype.add_update(xml_item,
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section['section_name'],
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section['section_id'])
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itemtype.plexdb.update_last_sync(int(xml_item.attrib['ratingKey']),
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section['plex_type'],
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self.current_sync)
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self.current += 1
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self.update_progressbar()
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if (i + 1) % BATCH_SIZE == 0:
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break
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if last:
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break
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return True
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except RuntimeError:
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LOG.error('Could not entirely process section %s', section)
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return False
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def threaded_get_iterators(self, kinds, queue, updated_at=None,
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last_viewed_at=None):
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"""
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PF.SectionItems is costly, so let's do it asynchronous
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"""
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if self.repair:
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updated_at = None
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last_viewed_at = None
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else:
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updated_at = updated_at - UPDATED_AT_SAFETY if updated_at else None
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last_viewed_at = last_viewed_at - LAST_VIEWED_AT_SAFETY \
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if last_viewed_at else None
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try:
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for kind in kinds:
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for section in (x for x in sections.SECTIONS
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if x['plex_type'] == kind[1]):
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if self.isCanceled():
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return
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element = copy.deepcopy(section)
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element['section_type'] = element['plex_type']
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element['plex_type'] = kind[0]
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element['element_type'] = kind[1]
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element['context'] = kind[2]
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element['get_children'] = kind[3]
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try:
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element['iterator'] = PF.SectionItems(section['section_id'],
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plex_type=kind[0],
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updated_at=updated_at,
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last_viewed_at=last_viewed_at)
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except RuntimeError:
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LOG.warn('Sync at least partially unsuccessful')
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self.successful = False
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else:
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queue.put(element)
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finally:
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queue.put(None)
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def full_library_sync(self):
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"""
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"""
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kinds = [
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(v.PLEX_TYPE_MOVIE, v.PLEX_TYPE_MOVIE, itemtypes.Movie, False),
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(v.PLEX_TYPE_SHOW, v.PLEX_TYPE_SHOW, itemtypes.Show, False),
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(v.PLEX_TYPE_SEASON, v.PLEX_TYPE_SHOW, itemtypes.Season, False),
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(v.PLEX_TYPE_EPISODE, v.PLEX_TYPE_SHOW, itemtypes.Episode, False)
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]
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if app.SYNC.enable_music:
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kinds.extend([
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(v.PLEX_TYPE_ARTIST, v.PLEX_TYPE_ARTIST, itemtypes.Artist, False),
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(v.PLEX_TYPE_ALBUM, v.PLEX_TYPE_ARTIST, itemtypes.Album, True),
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])
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# ADD NEW ITEMS
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# Already start setting up the iterators. We need to enforce
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# syncing e.g. show before season before episode
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iterator_queue = Queue.Queue()
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updated_at = int(utils.settings('lastfullsync')) or None
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task = backgroundthread.FunctionAsTask(self.threaded_get_iterators,
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None,
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kinds,
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iterator_queue,
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updated_at=updated_at)
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backgroundthread.BGThreader.addTask(task)
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while True:
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section = iterator_queue.get()
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iterator_queue.task_done()
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if section is None:
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break
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# Setup our variables
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self.plex_type = section['plex_type']
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self.section_type = section['section_type']
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self.context = section['context']
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self.get_children = section['get_children']
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# Now do the heavy lifting
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if self.isCanceled() or not self.addupdate_section(section):
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return False
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common.update_kodi_library(video=True, music=True)
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if self.successful:
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# Set timestamp for next sync - neglecting playstates!
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utils.settings('lastfullsync', value=str(int(self.current_sync)))
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# SYNC PLAYSTATE of ALL items (otherwise we won't pick up on items that
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# were set to unwatched). Also mark all items on the PMS to be able
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# to delete the ones still in Kodi
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LOG.info('Start synching playstate and userdata for every item')
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self.threader.shutdown()
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self.threader = None
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if not self.show_dialog_userdata and self.dialog:
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# Close the progress indicator dialog
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self.dialog.close()
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self.dialog = None
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task = backgroundthread.FunctionAsTask(self.threaded_get_iterators,
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None,
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kinds,
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iterator_queue)
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backgroundthread.BGThreader.addTask(task)
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while True:
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section = iterator_queue.get()
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iterator_queue.task_done()
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if section is None:
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break
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# Setup our variables
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self.plex_type = section['plex_type']
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self.section_type = section['section_type']
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self.context = section['context']
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self.get_children = section['get_children']
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# Now do the heavy lifting
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if self.isCanceled() or not self.playstate_per_section(section):
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return False
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# Delete movies that are not on Plex anymore
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LOG.info('Looking for items to delete')
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kinds = [
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(v.PLEX_TYPE_MOVIE, itemtypes.Movie),
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(v.PLEX_TYPE_SHOW, itemtypes.Show),
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(v.PLEX_TYPE_SEASON, itemtypes.Season),
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(v.PLEX_TYPE_EPISODE, itemtypes.Episode)
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]
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if app.SYNC.enable_music:
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kinds.extend([
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(v.PLEX_TYPE_ARTIST, itemtypes.Artist),
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(v.PLEX_TYPE_ALBUM, itemtypes.Album),
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(v.PLEX_TYPE_SONG, itemtypes.Song)
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])
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for plex_type, context in kinds:
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# Delete movies that are not on Plex anymore
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with context(self.current_sync) as ctx:
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for plex_id in ctx.plexdb.plex_id_by_last_sync(plex_type,
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self.current_sync):
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if self.isCanceled():
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return False
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ctx.remove(plex_id, plex_type)
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LOG.debug('Done deleting')
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return True
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@utils.log_time
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def run(self):
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self.current_sync = timing.plex_now()
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# Delete playlist and video node files from Kodi
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utils.delete_playlists()
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utils.delete_nodes()
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# Get latest Plex libraries and build playlist and video node files
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if not sections.sync_from_pms():
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return
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self.successful = True
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try:
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self.queue = backgroundthread.Queue.Queue()
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if self.show_dialog:
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self.dialog = xbmcgui.DialogProgressBG()
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self.dialog.create(utils.lang(39714))
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# Actual syncing - do only new items first
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LOG.info('Running full_library_sync with repair=%s',
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self.repair)
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if not self.full_library_sync():
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self.successful = False
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return
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if self.isCanceled():
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self.successful = False
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return
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if PLAYLIST_SYNC_ENABLED and not playlists.full_sync():
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self.successful = False
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return
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finally:
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common.update_kodi_library(video=True, music=True)
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if self.dialog:
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self.dialog.close()
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if self.threader:
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self.threader.shutdown()
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if not self.successful and not self.isCanceled():
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# "ERROR in library sync"
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utils.dialog('notification',
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heading='{plex}',
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message=utils.lang(39410),
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icon='{error}')
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if self.callback:
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self.callback(self.successful)
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LOG.info('Done full_sync')
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def start(show_dialog, repair=False, callback=None):
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"""
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"""
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# FullSync(repair, callback, show_dialog).start()
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FullSync(repair, callback, show_dialog).run()
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