360 lines
13 KiB
Python
360 lines
13 KiB
Python
# -*- coding: utf-8 -*-
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###############################################################################
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from logging import getLogger
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import requests
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from shutil import rmtree
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from urllib import quote_plus, unquote
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from threading import Thread
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from Queue import Queue, Empty
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import json_rpc as js
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from xbmc import sleep, translatePath
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from xbmcvfs import exists
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from utils import window, settings, language as lang, kodiSQL, tryEncode, \
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thread_methods, dialog, exists_dir, tryDecode
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# Disable annoying requests warnings
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import requests.packages.urllib3
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requests.packages.urllib3.disable_warnings()
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###############################################################################
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LOG = getLogger("PLEX." + __name__)
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###############################################################################
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ARTWORK_QUEUE = Queue()
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def setKodiWebServerDetails():
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"""
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Get the Kodi webserver details - used to set the texture cache
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"""
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xbmc_port = None
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xbmc_username = None
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xbmc_password = None
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if js.get_setting('services.webserver') in (None, False):
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# Enable the webserver, it is disabled
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xbmc_port = 8080
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xbmc_username = "kodi"
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js.set_setting('services.webserverport', xbmc_port)
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js.set_setting('services.webserver', True)
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# Webserver already enabled
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xbmc_port = js.get_setting('services.webserverport')
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xbmc_username = js.get_setting('services.webserverusername')
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xbmc_password = js.get_setting('services.webserverpassword')
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return (xbmc_port, xbmc_username, xbmc_password)
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def double_urlencode(text):
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return quote_plus(quote_plus(text))
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def double_urldecode(text):
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return unquote(unquote(text))
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@thread_methods(add_suspends=['SUSPEND_LIBRARY_THREAD',
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'DB_SCAN',
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'STOP_SYNC'])
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class Image_Cache_Thread(Thread):
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xbmc_host = 'localhost'
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xbmc_port, xbmc_username, xbmc_password = setKodiWebServerDetails()
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sleep_between = 50
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# Potentially issues with limited number of threads
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# Hence let Kodi wait till download is successful
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timeout = (35.1, 35.1)
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def __init__(self):
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self.queue = ARTWORK_QUEUE
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Thread.__init__(self)
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def run(self):
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thread_stopped = self.thread_stopped
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thread_suspended = self.thread_suspended
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queue = self.queue
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sleep_between = self.sleep_between
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while not thread_stopped():
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# In the event the server goes offline
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while thread_suspended():
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# Set in service.py
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if thread_stopped():
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# Abort was requested while waiting. We should exit
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LOG.info("---===### Stopped Image_Cache_Thread ###===---")
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return
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sleep(1000)
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try:
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url = queue.get(block=False)
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except Empty:
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sleep(1000)
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continue
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sleeptime = 0
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while True:
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try:
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requests.head(
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url="http://%s:%s/image/image://%s"
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% (self.xbmc_host, self.xbmc_port, url),
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auth=(self.xbmc_username, self.xbmc_password),
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timeout=self.timeout)
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except requests.Timeout:
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# We don't need the result, only trigger Kodi to start the
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# download. All is well
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break
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except requests.ConnectionError:
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if thread_stopped():
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# Kodi terminated
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break
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# Server thinks its a DOS attack, ('error 10053')
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# Wait before trying again
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if sleeptime > 5:
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LOG.error('Repeatedly got ConnectionError for url %s'
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% double_urldecode(url))
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break
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LOG.debug('Were trying too hard to download art, server '
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'over-loaded. Sleep %s seconds before trying '
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'again to download %s'
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% (2**sleeptime, double_urldecode(url)))
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sleep((2**sleeptime)*1000)
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sleeptime += 1
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continue
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except Exception as e:
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LOG.error('Unknown exception for url %s: %s'
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% (double_urldecode(url), e))
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import traceback
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LOG.error("Traceback:\n%s" % traceback.format_exc())
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break
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# We did not even get a timeout
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break
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queue.task_done()
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LOG.debug('Cached art: %s' % double_urldecode(url))
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# Sleep for a bit to reduce CPU strain
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sleep(sleep_between)
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LOG.info("---===### Stopped Image_Cache_Thread ###===---")
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class Artwork():
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enableTextureCache = settings('enableTextureCache') == "true"
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if enableTextureCache:
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queue = ARTWORK_QUEUE
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def fullTextureCacheSync(self):
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"""
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This method will sync all Kodi artwork to textures13.db
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and cache them locally. This takes diskspace!
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"""
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if not dialog('yesno', "Image Texture Cache", lang(39250)):
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return
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LOG.info("Doing Image Cache Sync")
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# ask to rest all existing or not
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if dialog('yesno', "Image Texture Cache", lang(39251)):
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LOG.info("Resetting all cache data first")
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# Remove all existing textures first
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path = tryDecode(translatePath("special://thumbnails/"))
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if exists_dir(path):
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rmtree(path, ignore_errors=True)
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# remove all existing data from texture DB
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connection = kodiSQL('texture')
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cursor = connection.cursor()
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query = 'SELECT tbl_name FROM sqlite_master WHERE type=?'
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cursor.execute(query, ('table', ))
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rows = cursor.fetchall()
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for row in rows:
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tableName = row[0]
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if tableName != "version":
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cursor.execute("DELETE FROM %s" % tableName)
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connection.commit()
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connection.close()
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# Cache all entries in video DB
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connection = kodiSQL('video')
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cursor = connection.cursor()
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# dont include actors
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query = "SELECT url FROM art WHERE media_type != ?"
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cursor.execute(query, ('actor', ))
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result = cursor.fetchall()
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total = len(result)
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LOG.info("Image cache sync about to process %s video images" % total)
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connection.close()
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for url in result:
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self.cacheTexture(url[0])
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# Cache all entries in music DB
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connection = kodiSQL('music')
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cursor = connection.cursor()
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cursor.execute("SELECT url FROM art")
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result = cursor.fetchall()
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total = len(result)
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LOG.info("Image cache sync about to process %s music images" % total)
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connection.close()
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for url in result:
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self.cacheTexture(url[0])
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def cacheTexture(self, url):
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# Cache a single image url to the texture cache
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if url and self.enableTextureCache:
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self.queue.put(double_urlencode(tryEncode(url)))
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def addArtwork(self, artwork, kodiId, mediaType, cursor):
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# Kodi conversion table
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kodiart = {
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'Primary': ["thumb", "poster"],
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'Banner': "banner",
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'Logo': "clearlogo",
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'Art': "clearart",
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'Thumb': "landscape",
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'Disc': "discart",
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'Backdrop': "fanart",
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'BoxRear': "poster"
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}
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# Artwork is a dictionary
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for art in artwork:
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if art == "Backdrop":
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# Backdrop entry is a list
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# Process extra fanart for artwork downloader (fanart, fanart1,
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# fanart2...)
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backdrops = artwork[art]
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backdropsNumber = len(backdrops)
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query = ' '.join((
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"SELECT url",
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"FROM art",
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"WHERE media_id = ?",
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"AND media_type = ?",
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"AND type LIKE ?"
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))
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cursor.execute(query, (kodiId, mediaType, "fanart%",))
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rows = cursor.fetchall()
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if len(rows) > backdropsNumber:
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# More backdrops in database. Delete extra fanart.
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query = ' '.join((
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"DELETE FROM art",
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"WHERE media_id = ?",
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"AND media_type = ?",
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"AND type LIKE ?"
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))
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cursor.execute(query, (kodiId, mediaType, "fanart_",))
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# Process backdrops and extra fanart
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index = ""
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for backdrop in backdrops:
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self.addOrUpdateArt(
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imageUrl=backdrop,
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kodiId=kodiId,
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mediaType=mediaType,
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imageType="%s%s" % ("fanart", index),
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cursor=cursor)
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if backdropsNumber > 1:
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try: # Will only fail on the first try, str to int.
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index += 1
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except TypeError:
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index = 1
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elif art == "Primary":
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# Primary art is processed as thumb and poster for Kodi.
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for artType in kodiart[art]:
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self.addOrUpdateArt(
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imageUrl=artwork[art],
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kodiId=kodiId,
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mediaType=mediaType,
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imageType=artType,
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cursor=cursor)
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elif kodiart.get(art):
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# Process the rest artwork type that Kodi can use
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self.addOrUpdateArt(
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imageUrl=artwork[art],
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kodiId=kodiId,
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mediaType=mediaType,
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imageType=kodiart[art],
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cursor=cursor)
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def addOrUpdateArt(self, imageUrl, kodiId, mediaType, imageType, cursor):
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if not imageUrl:
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# Possible that the imageurl is an empty string
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return
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query = ' '.join((
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"SELECT url",
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"FROM art",
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"WHERE media_id = ?",
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"AND media_type = ?",
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"AND type = ?"
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))
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cursor.execute(query, (kodiId, mediaType, imageType,))
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try:
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# Update the artwork
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url = cursor.fetchone()[0]
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except TypeError:
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# Add the artwork
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LOG.debug("Adding Art Link for kodiId: %s (%s)"
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% (kodiId, imageUrl))
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query = (
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'''
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INSERT INTO art(media_id, media_type, type, url)
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VALUES (?, ?, ?, ?)
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'''
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)
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cursor.execute(query, (kodiId, mediaType, imageType, imageUrl))
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else:
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if url == imageUrl:
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# Only cache artwork if it changed
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return
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# Only for the main backdrop, poster
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if (window('plex_initialScan') != "true" and
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imageType in ("fanart", "poster")):
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# Delete current entry before updating with the new one
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self.deleteCachedArtwork(url)
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LOG.debug("Updating Art url for %s kodiId %s %s -> (%s)"
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% (imageType, kodiId, url, imageUrl))
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query = ' '.join((
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"UPDATE art",
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"SET url = ?",
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"WHERE media_id = ?",
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"AND media_type = ?",
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"AND type = ?"
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))
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cursor.execute(query, (imageUrl, kodiId, mediaType, imageType))
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# Cache fanart and poster in Kodi texture cache
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if mediaType != 'actor':
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self.cacheTexture(imageUrl)
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def deleteArtwork(self, kodiId, mediaType, cursor):
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query = ' '.join((
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"SELECT url",
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"FROM art",
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"WHERE media_id = ?",
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"AND media_type = ?"
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))
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cursor.execute(query, (kodiId, mediaType,))
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rows = cursor.fetchall()
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for row in rows:
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self.deleteCachedArtwork(row[0])
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def deleteCachedArtwork(self, url):
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# Only necessary to remove and apply a new backdrop or poster
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connection = kodiSQL('texture')
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cursor = connection.cursor()
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try:
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cursor.execute("SELECT cachedurl FROM texture WHERE url = ?",
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(url,))
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cachedurl = cursor.fetchone()[0]
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except TypeError:
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LOG.info("Could not find cached url.")
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else:
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# Delete thumbnail as well as the entry
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path = translatePath("special://thumbnails/%s" % cachedurl)
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LOG.debug("Deleting cached thumbnail: %s" % path)
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if exists(path):
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rmtree(tryDecode(path), ignore_errors=True)
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cursor.execute("DELETE FROM texture WHERE url = ?", (url,))
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connection.commit()
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finally:
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connection.close()
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