PlexKodiConnect/resources/lib/library_sync/full_sync.py

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
from __future__ import absolute_import, division, unicode_literals
from logging import getLogger
from .get_metadata import GetMetadataTask, reset_collections
from .process_metadata import InitNewSection, UpdateLastSync, ProcessMetadata
from . import common, sections
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from .. import utils, timing, backgroundthread, variables as v, app
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from .. import plex_functions as PF, itemtypes
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from ..plex_db import PlexDB
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if (v.PLATFORM != 'Microsoft UWP' and
utils.settings('enablePlaylistSync') == 'true'):
# Xbox cannot use watchdog, a dependency for PKC playlist features
from .. import playlists
PLAYLIST_SYNC_ENABLED = True
else:
PLAYLIST_SYNC_ENABLED = False
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LOG = getLogger('PLEX.sync.full_sync')
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class FullSync(common.libsync_mixin):
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def __init__(self, repair, callback, show_dialog):
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"""
repair=True: force sync EVERY item
"""
self._canceled = False
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self.repair = repair
self.callback = callback
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self.show_dialog = show_dialog
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self.queue = None
self.process_thread = None
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self.current_sync = None
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self.plexdb = None
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self.plex_type = None
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self.section_type = None
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self.processing_thread = None
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self.install_sync_done = utils.settings('SyncInstallRunDone') == 'true'
self.threader = backgroundthread.ThreaderManager(
worker=backgroundthread.NonstoppingBackgroundWorker)
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super(FullSync, self).__init__()
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def process_item(self, xml_item):
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"""
Processes a single library item
"""
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plex_id = int(xml_item.get('ratingKey'))
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if not self.repair and self.plexdb.checksum(plex_id, self.plex_type) == \
int('%s%s' % (plex_id,
xml_item.get('updatedAt',
xml_item.get('addedAt', 1541572987)))):
# Already got EXACTLY this item in our DB. BUT need to collect all
# DB updates within the same thread
self.queue.put(UpdateLastSync(plex_id))
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return
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task = GetMetadataTask()
task.setup(self.queue, plex_id, self.plex_type, self.get_children)
self.threader.addTask(task)
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def process_delete(self):
"""
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Removes all the items that have NOT been updated (last_sync timestamp
is different)
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"""
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with self.context(self.current_sync) as c:
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for plex_id in self.plexdb.plex_id_by_last_sync(self.plex_type,
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self.current_sync):
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if self.isCanceled():
return
c.remove(plex_id, plex_type=self.plex_type)
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@utils.log_time
def process_playstate(self, iterator):
"""
Updates the playstate (resume point, number of views, userrating, last
played date, etc.) for all elements in the (xml-)iterator
"""
with self.context(self.current_sync) as c:
for xml_item in iterator:
if self.isCanceled():
return False
c.update_userdata(xml_item, self.plex_type)
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@utils.log_time
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def process_kind(self):
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"""
"""
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successful = True
LOG.debug('Start processing %ss', self.section_type)
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sects = (x for x in sections.SECTIONS
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if x['plex_type'] == self.section_type)
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for section in sects:
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LOG.debug('Processing library section %s', section)
if self.isCanceled():
return False
if not self.install_sync_done:
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app.SYNC.path_verified = False
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try:
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# Sync new, updated and deleted items
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iterator = PF.SectionItems(section['section_id'],
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plex_type=self.plex_type)
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# Tell the processing thread about this new section
queue_info = InitNewSection(self.context,
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iterator.total,
iterator.get('librarySectionTitle'),
section['section_id'],
self.plex_type)
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self.queue.put(queue_info)
for xml_item in iterator:
if self.isCanceled():
return False
self.process_item(xml_item)
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except RuntimeError:
LOG.error('Could not entirely process section %s', section)
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successful = False
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continue
LOG.debug('Waiting for download threads to finish')
while self.threader.threader.working():
app.APP.monitor.waitForAbort(0.1)
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LOG.debug('Waiting for processing thread to finish section')
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self.queue.join()
reset_collections()
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try:
# Sync playstate of every item
iterator = PF.SectionItems(section['section_id'],
plex_type=self.plex_type)
# Tell the processing thread that we're syncing playstate
queue_info = InitNewSection(self.context,
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iterator.total,
iterator.get('librarySectionTitle'),
section['section_id'],
self.plex_type)
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self.queue.put(queue_info)
# Ensure that the DB connection is closed to commit the
# changes above - avoids "Item not yet synced" error
self.queue.join()
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self.process_playstate(iterator)
except RuntimeError:
LOG.error('Could not process playstate for section %s', section)
successful = False
continue
LOG.debug('Done processing playstate for section')
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LOG.debug('Finished processing %ss', self.plex_type)
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return successful
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def full_library_sync(self):
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"""
"""
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kinds = [
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(v.PLEX_TYPE_MOVIE, v.PLEX_TYPE_MOVIE, itemtypes.Movie, False),
(v.PLEX_TYPE_SHOW, v.PLEX_TYPE_SHOW, itemtypes.Show, False),
(v.PLEX_TYPE_SEASON, v.PLEX_TYPE_SHOW, itemtypes.Season, False),
(v.PLEX_TYPE_EPISODE, v.PLEX_TYPE_SHOW, itemtypes.Episode, False)
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]
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if app.SYNC.enable_music:
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kinds.extend([
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(v.PLEX_TYPE_ARTIST, v.PLEX_TYPE_ARTIST, itemtypes.Artist, False),
(v.PLEX_TYPE_ALBUM, v.PLEX_TYPE_ARTIST, itemtypes.Album, True),
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])
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with PlexDB() as self.plexdb:
for kind in kinds:
# Setup our variables
self.plex_type = kind[0]
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self.section_type = kind[1]
self.context = kind[2]
self.get_children = kind[3]
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# Now do the heavy lifting
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if self.isCanceled() or not self.process_kind():
return False
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# Delete movies that are not on Plex anymore
self.process_delete()
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return True
@utils.log_time
def run(self):
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if self.isCanceled():
return
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successful = False
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self.current_sync = timing.unix_timestamp()
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# Delete playlist and video node files from Kodi
utils.delete_playlists()
utils.delete_nodes()
# Get latest Plex libraries and build playlist and video node files
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if not sections.sync_from_pms():
return
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try:
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# Fire up our single processing thread
self.queue = backgroundthread.Queue.Queue(maxsize=600)
self.processing_thread = ProcessMetadata(self.queue,
self.current_sync,
self.show_dialog)
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self.processing_thread.start()
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# Actual syncing - do only new items first
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LOG.info('Running full_library_sync with repair=%s',
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self.repair)
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if not self.full_library_sync():
return
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# Tell the processing thread to exit with one last element None
self.queue.put(None)
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if self.isCanceled():
return
if PLAYLIST_SYNC_ENABLED and not playlists.full_sync():
return
successful = True
except:
utils.ERROR(txt='full_sync.py crashed', notify=True)
finally:
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# This will block until the processing thread really exits
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LOG.debug('Waiting for processing thread to exit')
self.processing_thread.join()
common.update_kodi_library(video=True, music=True)
self.threader.shutdown()
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if self.callback:
self.callback(successful)
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LOG.info('Done full_sync')
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def start(show_dialog, repair=False, callback=None):
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"""
"""
# FullSync(repair, callback, show_dialog).start()
FullSync(repair, callback, show_dialog).run()